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IOS 七種手勢(shì)操作(拖動(dòng)、捏合、旋轉(zhuǎn)、點(diǎn)按、長(zhǎng)按、輕掃、自定義)詳解及實(shí)例代碼

2019-10-21 18:49:51
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IOS 七種手勢(shì)操作

今天為大家介紹一下IOS 的七種手勢(shì),手勢(shì)在開(kāi)發(fā)中經(jīng)常用到,所以就簡(jiǎn)單 通俗易懂的說(shuō)下, 話不多說(shuō),直接看代碼:

1、UIGestureRecognizer 介紹

手勢(shì)識(shí)別在 iOS 中非常重要,他極大地提高了移動(dòng)設(shè)備的使用便捷性。

iOS 系統(tǒng)在 3.2 以后,他提供了一些常用的手勢(shì)(UIGestureRecognizer 的子類),開(kāi)發(fā)者可以直接使用他們進(jìn)行手勢(shì)操作。

  1. UIPanGestureRecognizer(拖動(dòng))
  2. UIPinchGestureRecognizer(捏合)
  3. UIRotationGestureRecognizer(旋轉(zhuǎn))
  4. UITapGestureRecognizer(點(diǎn)按)
  5. UILongPressGestureRecognizer(長(zhǎng)按)
  6. ?UISwipeGestureRecognizer(輕掃)

另外,可以通過(guò)繼承 UIGestureRecognizer 類,實(shí)現(xiàn)自定義手勢(shì)(手勢(shì)識(shí)別器類)。

PS:自定義手勢(shì)時(shí),需要 #import <UIKit/UIGestureRecognizerSubclass.h>,一般需實(shí)現(xiàn)如下方法:

- (void)reset;- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event;- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event;//以上方法在分類 UIGestureRecognizer (UIGestureRecognizerProtected) 中聲明,更多方法聲明請(qǐng)自行查看

UIGestureRecognizer 的繼承關(guān)系如下:

IOS,手勢(shì)操作,手勢(shì)操作詳解,七種手勢(shì)操作,手勢(shì)操作詳細(xì)介紹

 2、手勢(shì)狀態(tài)

在六種手勢(shì)識(shí)別中,只有一種手勢(shì)是離散型手勢(shì),他就是 UITapGestureRecognizer。

離散型手勢(shì)的特點(diǎn)就是:一旦識(shí)別就無(wú)法取消,而且只會(huì)調(diào)用一次手勢(shì)操作事件(初始化手勢(shì)時(shí)指定的回調(diào)方法)。

?換句話說(shuō)其他五種手勢(shì)是連續(xù)型手勢(shì),而連續(xù)型手勢(shì)的特點(diǎn)就是:會(huì)多次調(diào)用手勢(shì)操作事件,而且在連續(xù)手勢(shì)識(shí)別后可以取消手勢(shì)。從下圖可以看出兩者調(diào)用操作事件的次數(shù)是不同的:

IOS,手勢(shì)操作,手勢(shì)操作詳解,七種手勢(shì)操作,手勢(shì)操作詳細(xì)介紹

手勢(shì)狀態(tài)枚舉如下:

typedef NS_ENUM(NSInteger, UIGestureRecognizerState) {  UIGestureRecognizerStatePossible,  // 尚未識(shí)別是何種手勢(shì)操作(但可能已經(jīng)觸發(fā)了觸摸事件),默認(rèn)狀態(tài)  UIGestureRecognizerStateBegan,   // 手勢(shì)已經(jīng)開(kāi)始,此時(shí)已經(jīng)被識(shí)別,但是這個(gè)過(guò)程中可能發(fā)生變化,手勢(shì)操作尚未完成  UIGestureRecognizerStateChanged,  // 手勢(shì)狀態(tài)發(fā)生轉(zhuǎn)變  UIGestureRecognizerStateEnded,   // 手勢(shì)識(shí)別操作完成(此時(shí)已經(jīng)松開(kāi)手指)  UIGestureRecognizerStateCancelled, // 手勢(shì)被取消,恢復(fù)到默認(rèn)狀態(tài)  UIGestureRecognizerStateFailed,   // 手勢(shì)識(shí)別失敗,恢復(fù)到默認(rèn)狀態(tài)  UIGestureRecognizerStateRecognized = UIGestureRecognizerStateEnded // 手勢(shì)識(shí)別完成,同UIGestureRecognizerStateEnded};

對(duì)于離散型手勢(shì) UITapGestureRecgnizer 要么被識(shí)別,要么失敗,點(diǎn)按(假設(shè)點(diǎn)按次數(shù)設(shè)置為1,并且沒(méi)有添加長(zhǎng)按手勢(shì))下去一次不松開(kāi)則此時(shí)什么也不會(huì)發(fā)生,松開(kāi)手指立即識(shí)別并調(diào)用操作事件,并且狀態(tài)為3(已完成)。

但是連續(xù)型手勢(shì)要復(fù)雜一些,就拿旋轉(zhuǎn)手勢(shì)來(lái)說(shuō),如果兩個(gè)手指點(diǎn)下去不做任何操作,此時(shí)并不能識(shí)別手勢(shì)(因?yàn)槲覀冞€沒(méi)旋轉(zhuǎn))但是其實(shí)已經(jīng)觸發(fā)了觸摸開(kāi)始事件,此時(shí)處于狀態(tài)0;如果此時(shí)旋轉(zhuǎn)會(huì)被識(shí)別,也就會(huì)調(diào)用對(duì)應(yīng)的操作事件,同時(shí)狀態(tài)變成1(手勢(shì)開(kāi)始),但是狀態(tài)1只有一瞬間;緊接著狀態(tài)變?yōu)?(因?yàn)槲覀兊男D(zhuǎn)需要持續(xù)一會(huì)),并且重復(fù)調(diào)用操作事件(如果在事件中打印狀態(tài)會(huì)重復(fù)打印2);松開(kāi)手指,此時(shí)狀態(tài)變?yōu)?,并調(diào)用1次操作事件。

3、使用手勢(shì)的步驟

使用手勢(shì)很簡(jiǎn)單,分為三步:

  1. 創(chuàng)建手勢(shì)識(shí)別器對(duì)象實(shí)例。創(chuàng)建時(shí),指定一個(gè)回調(diào)方法,當(dāng)手勢(shì)開(kāi)始,改變、或結(jié)束時(shí),執(zhí)行回調(diào)方法。
  2. 設(shè)置手勢(shì)識(shí)別器對(duì)象實(shí)例的相關(guān)屬性(可選部分)
  3. 添加到需要識(shí)別的 View 中。每個(gè)手勢(shì)只對(duì)應(yīng)一個(gè) View,當(dāng)屏幕觸摸在 View 的邊界內(nèi)時(shí),如果手勢(shì)和預(yù)定的一樣,那就會(huì)執(zhí)行回調(diào)方法。

PS:一個(gè)手勢(shì)只能對(duì)應(yīng)一個(gè) View,但是一個(gè) View 可以有多個(gè)手勢(shì)。建議在真機(jī)上測(cè)試這些手勢(shì),模擬器操作不太方便,可能導(dǎo)致認(rèn)為手勢(shì)失效的情況。(模擬器測(cè)試捏合和旋轉(zhuǎn)手勢(shì)時(shí),按住 option 鍵,再用觸摸板或鼠標(biāo)操作)

4、舉例說(shuō)明

功能描述:

附加到兩個(gè)圖片視圖 UIImageView 的有『拖動(dòng)』、『捏合』、『旋轉(zhuǎn)』、『點(diǎn)按』;

而『輕掃』和『自定義手勢(shì) KMGestureRecognizer』附加在根視圖 UIView 中。

拖動(dòng):進(jìn)行當(dāng)前圖片視圖位置移動(dòng)

捏合:進(jìn)行當(dāng)前圖片視圖縮放

旋轉(zhuǎn):進(jìn)行當(dāng)前圖片視圖角度旋轉(zhuǎn)

點(diǎn)按:雙擊恢復(fù)當(dāng)前圖片視圖的縮放、角度旋轉(zhuǎn)、不透明度

長(zhǎng)按:設(shè)置當(dāng)前圖片視圖的不透明度為0.7

輕掃:左右輕掃設(shè)置兩個(gè)圖片視圖為居中,同時(shí)以垂直居中的特定偏移量定位

自定義手勢(shì):撓癢功能,左右掃動(dòng)共3次或以上,設(shè)置兩個(gè)圖片視圖為居中,同時(shí)以水平居中的特定偏移量定位

效果如下:

IOS,手勢(shì)操作,手勢(shì)操作詳解,七種手勢(shì)操作,手勢(shì)操作詳細(xì)介紹

KMGestureRecognizer.h

#import <UIKit/UIKit.h>typedef NS_ENUM(NSUInteger, Direction) {  DirectionUnknown,  DirectionLeft,  DirectionRight};@interface KMGestureRecognizer : UIGestureRecognizer@property (assign, nonatomic) NSUInteger tickleCount; //撓癢次數(shù)@property (assign, nonatomic) CGPoint currentTickleStart; //當(dāng)前撓癢開(kāi)始坐標(biāo)位置@property (assign, nonatomic) Direction lastDirection; //最后一次撓癢方向@end

KMGestureRecognizer.m

#import "KMGestureRecognizer.h"#import <UIKit/UIGestureRecognizerSubclass.h>@implementation KMGestureRecognizer#define kMinTickleSpacing 20.0#define kMaxTickleCount 3- (void)reset {  _tickleCount = 0;  _currentTickleStart = CGPointZero;  _lastDirection = DirectionUnknown;    if (self.state == UIGestureRecognizerStatePossible) {    self.state = UIGestureRecognizerStateFailed;  }}- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {  UITouch *touch = [touches anyObject];  _currentTickleStart = [touch locationInView:self.view]; //設(shè)置當(dāng)前撓癢開(kāi)始坐標(biāo)位置}- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {  //『當(dāng)前撓癢開(kāi)始坐標(biāo)位置』和『移動(dòng)后坐標(biāo)位置』進(jìn)行 X 軸值比較,得到是向左還是向右移動(dòng)  UITouch *touch = [touches anyObject];  CGPoint tickleEnd = [touch locationInView:self.view];  CGFloat tickleSpacing = tickleEnd.x - _currentTickleStart.x;  Direction currentDirection = tickleSpacing < 0 ? DirectionLeft : DirectionRight;    //移動(dòng)的 X 軸間距值是否符合要求,足夠大  if (ABS(tickleSpacing) >= kMinTickleSpacing) {    //判斷是否有三次不同方向的動(dòng)作,如果有則手勢(shì)結(jié)束,將執(zhí)行回調(diào)方法    if (_lastDirection == DirectionUnknown ||      (_lastDirection == DirectionLeft && currentDirection == DirectionRight) ||      (_lastDirection == DirectionRight && currentDirection == DirectionLeft)) {      _tickleCount++;      _currentTickleStart = tickleEnd;      _lastDirection = currentDirection;            if (_tickleCount >= kMaxTickleCount && self.state == UIGestureRecognizerStatePossible) {        self.state = UIGestureRecognizerStateEnded;        //NSLog(@"自定義手勢(shì)成功,將執(zhí)行回調(diào)方法");      }    }  }}- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {  [self reset];}- (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event {  [self reset];}@end

ViewController.h

#import <UIKit/UIKit.h>#import "KMGestureRecognizer.h"@interface ViewController : UIViewController@property (strong, nonatomic) UIImageView *imgV;@property (strong, nonatomic) UIImageView *imgV2;@property (strong, nonatomic) KMGestureRecognizer *customGestureRecognizer;@end

ViewController.m

#import "ViewController.h"@interface ViewController ()- (void)handlePan:(UIPanGestureRecognizer *)recognizer;- (void)handlePinch:(UIPinchGestureRecognizer *)recognizer;- (void)handleRotation:(UIRotationGestureRecognizer *)recognizer;- (void)handleTap:(UITapGestureRecognizer *)recognizer;- (void)handleLongPress:(UILongPressGestureRecognizer *)recognizer;- (void)handleSwipe:(UISwipeGestureRecognizer *)recognizer;- (void)handleCustomGestureRecognizer:(KMGestureRecognizer *)recognizer;- (void)bindPan:(UIImageView *)imgVCustom;- (void)bindPinch:(UIImageView *)imgVCustom;- (void)bindRotation:(UIImageView *)imgVCustom;- (void)bindTap:(UIImageView *)imgVCustom;- (void)bindLongPress:(UIImageView *)imgVCustom;- (void)bindSwipe;- (void)bingCustomGestureRecognizer;- (void)layoutUI;@end@implementation ViewController- (void)viewDidLoad {  [super viewDidLoad];    [self layoutUI];}- (void)didReceiveMemoryWarning {  [super didReceiveMemoryWarning];  // Dispose of any resources that can be recreated.}#pragma mark - 處理手勢(shì)操作/** * 處理拖動(dòng)手勢(shì) * * @param recognizer 拖動(dòng)手勢(shì)識(shí)別器對(duì)象實(shí)例 */- (void)handlePan:(UIPanGestureRecognizer *)recognizer {  //視圖前置操作  [recognizer.view.superview bringSubviewToFront:recognizer.view];    CGPoint center = recognizer.view.center;  CGFloat cornerRadius = recognizer.view.frame.size.width / 2;  CGPoint translation = [recognizer translationInView:self.view];  //NSLog(@"%@", NSStringFromCGPoint(translation));  recognizer.view.center = CGPointMake(center.x + translation.x, center.y + translation.y);  [recognizer setTranslation:CGPointZero inView:self.view];    if (recognizer.state == UIGestureRecognizerStateEnded) {    //計(jì)算速度向量的長(zhǎng)度,當(dāng)他小于200時(shí),滑行會(huì)很短    CGPoint velocity = [recognizer velocityInView:self.view];    CGFloat magnitude = sqrtf((velocity.x * velocity.x) + (velocity.y * velocity.y));    CGFloat slideMult = magnitude / 200;    //NSLog(@"magnitude: %f, slideMult: %f", magnitude, slideMult); //e.g. 397.973175, slideMult: 1.989866        //基于速度和速度因素計(jì)算一個(gè)終點(diǎn)    float slideFactor = 0.1 * slideMult;    CGPoint finalPoint = CGPointMake(center.x + (velocity.x * slideFactor),                     center.y + (velocity.y * slideFactor));    //限制最小[cornerRadius]和最大邊界值[self.view.bounds.size.width - cornerRadius],以免拖動(dòng)出屏幕界限    finalPoint.x = MIN(MAX(finalPoint.x, cornerRadius),              self.view.bounds.size.width - cornerRadius);    finalPoint.y = MIN(MAX(finalPoint.y, cornerRadius),              self.view.bounds.size.height - cornerRadius);        //使用 UIView 動(dòng)畫(huà)使 view 滑行到終點(diǎn)    [UIView animateWithDuration:slideFactor*2               delay:0              options:UIViewAnimationOptionCurveEaseOut             animations:^{               recognizer.view.center = finalPoint;             }             completion:nil];  }}/** * 處理捏合手勢(shì) * * @param recognizer 捏合手勢(shì)識(shí)別器對(duì)象實(shí)例 */- (void)handlePinch:(UIPinchGestureRecognizer *)recognizer {  CGFloat scale = recognizer.scale;  recognizer.view.transform = CGAffineTransformScale(recognizer.view.transform, scale, scale); //在已縮放大小基礎(chǔ)下進(jìn)行累加變化;區(qū)別于:使用 CGAffineTransformMakeScale 方法就是在原大小基礎(chǔ)下進(jìn)行變化  recognizer.scale = 1.0;}/** * 處理旋轉(zhuǎn)手勢(shì) * * @param recognizer 旋轉(zhuǎn)手勢(shì)識(shí)別器對(duì)象實(shí)例 */- (void)handleRotation:(UIRotationGestureRecognizer *)recognizer {  recognizer.view.transform = CGAffineTransformRotate(recognizer.view.transform, recognizer.rotation);  recognizer.rotation = 0.0;}/** * 處理點(diǎn)按手勢(shì) * * @param recognizer 點(diǎn)按手勢(shì)識(shí)別器對(duì)象實(shí)例 */- (void)handleTap:(UITapGestureRecognizer *)recognizer {  UIView *view = recognizer.view;  view.transform = CGAffineTransformMakeScale(1.0, 1.0);  view.transform = CGAffineTransformMakeRotation(0.0);  view.alpha = 1.0;}/** * 處理長(zhǎng)按手勢(shì) * * @param recognizer 點(diǎn)按手勢(shì)識(shí)別器對(duì)象實(shí)例 */- (void)handleLongPress:(UILongPressGestureRecognizer *)recognizer {  //長(zhǎng)按的時(shí)候,設(shè)置不透明度為0.7  recognizer.view.alpha = 0.7;}/** * 處理輕掃手勢(shì) * * @param recognizer 輕掃手勢(shì)識(shí)別器對(duì)象實(shí)例 */- (void)handleSwipe:(UISwipeGestureRecognizer *)recognizer {  //代碼塊方式封裝操作方法  void (^positionOperation)() = ^() {    CGPoint newPoint = recognizer.view.center;    newPoint.y -= 20.0;    _imgV.center = newPoint;        newPoint.y += 40.0;    _imgV2.center = newPoint;  };    //根據(jù)輕掃方向,進(jìn)行不同控制  switch (recognizer.direction) {    case UISwipeGestureRecognizerDirectionRight: {      positionOperation();      break;    }    case UISwipeGestureRecognizerDirectionLeft: {      positionOperation();      break;    }    case UISwipeGestureRecognizerDirectionUp: {      break;    }    case UISwipeGestureRecognizerDirectionDown: {      break;    }  }}/** * 處理自定義手勢(shì) * * @param recognizer 自定義手勢(shì)識(shí)別器對(duì)象實(shí)例 */- (void)handleCustomGestureRecognizer:(KMGestureRecognizer *)recognizer {  //代碼塊方式封裝操作方法  void (^positionOperation)() = ^() {    CGPoint newPoint = recognizer.view.center;    newPoint.x -= 20.0;    _imgV.center = newPoint;        newPoint.x += 40.0;    _imgV2.center = newPoint;  };    positionOperation();}#pragma mark - 綁定手勢(shì)操作/** * 綁定拖動(dòng)手勢(shì) * * @param imgVCustom 綁定到圖片視圖對(duì)象實(shí)例 */- (void)bindPan:(UIImageView *)imgVCustom {  UIPanGestureRecognizer *recognizer = [[UIPanGestureRecognizer alloc] initWithTarget:self                                         action:@selector(handlePan:)];  [imgVCustom addGestureRecognizer:recognizer];}/** * 綁定捏合手勢(shì) * * @param imgVCustom 綁定到圖片視圖對(duì)象實(shí)例 */- (void)bindPinch:(UIImageView *)imgVCustom {  UIPinchGestureRecognizer *recognizer = [[UIPinchGestureRecognizer alloc] initWithTarget:self                                           action:@selector(handlePinch:)];  [imgVCustom addGestureRecognizer:recognizer];  //[recognizer requireGestureRecognizerToFail:imgVCustom.gestureRecognizers.firstObject];}/** * 綁定旋轉(zhuǎn)手勢(shì) * * @param imgVCustom 綁定到圖片視圖對(duì)象實(shí)例 */- (void)bindRotation:(UIImageView *)imgVCustom {  UIRotationGestureRecognizer *recognizer = [[UIRotationGestureRecognizer alloc] initWithTarget:self                                              action:@selector(handleRotation:)];  [imgVCustom addGestureRecognizer:recognizer];}/** * 綁定點(diǎn)按手勢(shì) * * @param imgVCustom 綁定到圖片視圖對(duì)象實(shí)例 */- (void)bindTap:(UIImageView *)imgVCustom {  UITapGestureRecognizer *recognizer = [[UITapGestureRecognizer alloc] initWithTarget:self                                         action:@selector(handleTap:)];  //使用一根手指雙擊時(shí),才觸發(fā)點(diǎn)按手勢(shì)識(shí)別器  recognizer.numberOfTapsRequired = 2;  recognizer.numberOfTouchesRequired = 1;  [imgVCustom addGestureRecognizer:recognizer];}/** * 綁定長(zhǎng)按手勢(shì) * * @param imgVCustom 綁定到圖片視圖對(duì)象實(shí)例 */- (void)bindLongPress:(UIImageView *)imgVCustom {  UILongPressGestureRecognizer *recognizer = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(handleLongPress:)];  recognizer.minimumPressDuration = 0.5; //設(shè)置最小長(zhǎng)按時(shí)間;默認(rèn)為0.5秒  [imgVCustom addGestureRecognizer:recognizer];}/** * 綁定輕掃手勢(shì);支持四個(gè)方向的輕掃,但是不同的方向要分別定義輕掃手勢(shì) */- (void)bindSwipe {  //向右輕掃手勢(shì)  UISwipeGestureRecognizer *recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self                                           action:@selector(handleSwipe:)];  recognizer.direction = UISwipeGestureRecognizerDirectionRight; //設(shè)置輕掃方向;默認(rèn)是 UISwipeGestureRecognizerDirectionRight,即向右輕掃  [self.view addGestureRecognizer:recognizer];  [recognizer requireGestureRecognizerToFail:_customGestureRecognizer]; //設(shè)置以自定義撓癢手勢(shì)優(yōu)先識(shí)別    //向左輕掃手勢(shì)  recognizer = [[UISwipeGestureRecognizer alloc] initWithTarget:self                              action:@selector(handleSwipe:)];  recognizer.direction = UISwipeGestureRecognizerDirectionLeft;  [self.view addGestureRecognizer:recognizer];  [recognizer requireGestureRecognizerToFail:_customGestureRecognizer]; //設(shè)置以自定義撓癢手勢(shì)優(yōu)先識(shí)別}/** * 綁定自定義撓癢手勢(shì);判斷是否有三次不同方向的動(dòng)作,如果有則手勢(shì)結(jié)束,將執(zhí)行回調(diào)方法 */- (void)bingCustomGestureRecognizer {  //當(dāng) recognizer.state 為 UIGestureRecognizerStateEnded 時(shí),才執(zhí)行回調(diào)方法 handleCustomGestureRecognizer:    //_customGestureRecognizer = [KMGestureRecognizer new];  _customGestureRecognizer = [[KMGestureRecognizer alloc] initWithTarget:self                                  action:@selector(handleCustomGestureRecognizer:)];  [self.view addGestureRecognizer:_customGestureRecognizer];}- (void)layoutUI {  //圖片視圖 _imgV  UIImage *img = [UIImage imageNamed:@"Emoticon_tusiji_icon"];  CGFloat cornerRadius = img.size.width;  _imgV = [[UIImageView alloc] initWithImage:img];  _imgV.frame = CGRectMake(20.0, 20.0,               cornerRadius * 2, cornerRadius * 2);  _imgV.userInteractionEnabled = YES;  _imgV.layer.masksToBounds = YES;  _imgV.layer.cornerRadius = cornerRadius;  _imgV.layer.borderWidth = 2.0;  _imgV.layer.borderColor = [UIColor grayColor].CGColor;  [self.view addSubview:_imgV];    //圖片視圖 _imgV2  img = [UIImage imageNamed:@"Emoticon_tusiji_icon2"];  cornerRadius = img.size.width;  _imgV2 = [[UIImageView alloc] initWithImage:img];  _imgV2.frame = CGRectMake(20.0, 40.0 + _imgV.frame.size.height,               cornerRadius * 2, cornerRadius * 2);  _imgV2.userInteractionEnabled = YES;  _imgV2.layer.masksToBounds = YES;  _imgV2.layer.cornerRadius = cornerRadius;  _imgV2.layer.borderWidth = 2.0;  _imgV2.layer.borderColor = [UIColor orangeColor].CGColor;  [self.view addSubview:_imgV2];      [self bindPan:_imgV];  [self bindPinch:_imgV];  [self bindRotation:_imgV];  [self bindTap:_imgV];  [self bindLongPress:_imgV];    [self bindPan:_imgV2];  [self bindPinch:_imgV2];  [self bindRotation:_imgV2];  [self bindTap:_imgV2];  [self bindLongPress:_imgV2];    //為了處理手勢(shì)識(shí)別優(yōu)先級(jí)的問(wèn)題,這里需先綁定自定義撓癢手勢(shì)  [self bingCustomGestureRecognizer];  [self bindSwipe];}@end

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