前言
相信大家應(yīng)該都有所體會(huì),裁剪圖片功能在很多上傳圖片的場(chǎng)景里都需要用到,一方面應(yīng)用服務(wù)器可能對(duì)圖片的尺寸大小有限制,因而希望上傳的圖片都是符合規(guī)定的,另一方面,用戶可能希望只上傳圖片中的部分內(nèi)容,突出圖片中關(guān)鍵的信息。而為了滿足用戶多種多樣的裁剪需求,就需要裁剪圖片時(shí)能支持由用戶動(dòng)態(tài)地改變裁剪范圍、裁剪尺寸等。
動(dòng)態(tài)裁剪圖片的基本過(guò)程大致可以分為以下幾步
顯示圖片與裁剪區(qū)域
顯示圖片
在裁剪圖片之前,首先我們要在頁(yè)面上顯示待裁剪的圖片,如下圖所示
這一步比較簡(jiǎn)單,配置一個(gè) UIImageView 來(lái)放置圖片即可。但是要注意一點(diǎn),UIImageView 有多種 contentMode,最常見(jiàn)有三種
三者區(qū)別可以看下面的比較
UIViewContentModeScaleToFill
UIViewContentModeScaleAspectFit
UIViewContentModeScaleAspectFill
可以看出,ScaleToFill 會(huì)改變圖片的長(zhǎng)寬比例來(lái)鋪滿整個(gè) UIImageView,ScaleAspectFill 則會(huì)保持圖片比例來(lái)鋪滿,從而會(huì)有部分圖片內(nèi)容超出 UIImageView 區(qū)域的情況,而 ScaleAspectFit 則會(huì)保證圖片比例不變,同時(shí)圖片內(nèi)容都顯示在 UIImageView 中,即使無(wú)法鋪滿 UIImageView。
因此不同顯示模式會(huì)影響到我們最終顯示到屏幕上的圖片的樣子,而在裁剪過(guò)程中最理想的放置圖片的模式則是,圖片的短邊剛好鋪滿裁剪區(qū)域的短邊,而長(zhǎng)邊至少不會(huì)小于裁剪區(qū)域的長(zhǎng)邊,這就要求我們要考慮裁剪區(qū)域的長(zhǎng)寬來(lái)放置我們的圖片。
裁剪區(qū)域
接下來(lái)我們要放置我們的裁剪區(qū)域,它的樣子如下所示
裁剪區(qū)域本身就是在 UIImageView 上放上一層 UIView,再在 UIView 上繪制出一個(gè)白邊框的方格 Layer。
首先自定義一個(gè) CAShapeLayer
#import <QuartzCore/QuartzCore.h>@interface YasicClipAreaLayer : CAShapeLayer@property(assign, nonatomic) NSInteger cropAreaLeft;@property(assign, nonatomic) NSInteger cropAreaTop;@property(assign, nonatomic) NSInteger cropAreaRight;@property(assign, nonatomic) NSInteger cropAreaBottom;- (void)setCropAreaLeft:(NSInteger)cropAreaLeft CropAreaTop:(NSInteger)cropAreaTop CropAreaRight:(NSInteger)cropAreaRight CropAreaBottom:(NSInteger)cropAreaBottom;@end@implementation YasicClipAreaLayer- (instancetype)init{ self = [super init]; if (self) { _cropAreaLeft = 50; _cropAreaTop = 50; _cropAreaRight = SCREEN_WIDTH - self.cropAreaLeft; _cropAreaBottom = 400; } return self;}- (void)drawInContext:(CGContextRef)ctx{ UIGraphicsPushContext(ctx); CGContextSetStrokeColorWithColor(ctx, [UIColor whiteColor].CGColor); CGContextSetLineWidth(ctx, lineWidth); CGContextMoveToPoint(ctx, self.cropAreaLeft, self.cropAreaTop); CGContextAddLineToPoint(ctx, self.cropAreaLeft, self.cropAreaBottom); CGContextSetShadow(ctx, CGSizeMake(2, 0), 2.0); CGContextStrokePath(ctx); CGContextSetStrokeColorWithColor(ctx, [UIColor whiteColor].CGColor); CGContextSetLineWidth(ctx, lineWidth); CGContextMoveToPoint(ctx, self.cropAreaLeft, self.cropAreaTop); CGContextAddLineToPoint(ctx, self.cropAreaRight, self.cropAreaTop); CGContextSetShadow(ctx, CGSizeMake(0, 2), 2.0); CGContextStrokePath(ctx); CGContextSetStrokeColorWithColor(ctx, [UIColor whiteColor].CGColor); CGContextSetLineWidth(ctx, lineWidth); CGContextMoveToPoint(ctx, self.cropAreaRight, self.cropAreaTop); CGContextAddLineToPoint(ctx, self.cropAreaRight, self.cropAreaBottom); CGContextSetShadow(ctx, CGSizeMake(-2, 0), 2.0); CGContextStrokePath(ctx); CGContextSetStrokeColorWithColor(ctx, [UIColor whiteColor].CGColor); CGContextSetLineWidth(ctx, lineWidth); CGContextMoveToPoint(ctx, self.cropAreaLeft, self.cropAreaBottom); CGContextAddLineToPoint(ctx, self.cropAreaRight, self.cropAreaBottom); CGContextSetShadow(ctx, CGSizeMake(0, -2), 2.0); CGContextStrokePath(ctx); UIGraphicsPopContext();}- (void)setCropAreaLeft:(NSInteger)cropAreaLeft{ _cropAreaLeft = cropAreaLeft; [self setNeedsDisplay];}- (void)setCropAreaTop:(NSInteger)cropAreaTop{ _cropAreaTop = cropAreaTop; [self setNeedsDisplay];}- (void)setCropAreaRight:(NSInteger)cropAreaRight{ _cropAreaRight = cropAreaRight; [self setNeedsDisplay];}- (void)setCropAreaBottom:(NSInteger)cropAreaBottom{ _cropAreaBottom = cropAreaBottom; [self setNeedsDisplay];}- (void)setCropAreaLeft:(NSInteger)cropAreaLeft CropAreaTop:(NSInteger)cropAreaTop CropAreaRight:(NSInteger)cropAreaRight CropAreaBottom:(NSInteger)cropAreaBottom{ _cropAreaLeft = cropAreaLeft; _cropAreaRight = cropAreaRight; _cropAreaTop = cropAreaTop; _cropAreaBottom = cropAreaBottom; [self setNeedsDisplay];}@end
這里 layer 有幾個(gè)屬性 cropAreaLeft、cropAreaRight、cropAreaTop、cropAreaBottom,從命名上可以看出這幾個(gè)屬性定義了這個(gè) layer 上繪制的白邊框裁剪區(qū)域的坐標(biāo)信息。還暴露了一個(gè)方法用于配置這四個(gè)屬性。
然后在 CAShapeLayer 內(nèi)部,重點(diǎn)在于復(fù)寫(xiě) drawInContext 方法,這個(gè)方法負(fù)責(zé)直接在圖層上繪圖,復(fù)寫(xiě)的方法主要做的事情是根據(jù)上面四個(gè)屬性 cropAreaLeft、cropAreaRight、cropAreaTop、cropAreaBottom 繪制出封閉的四條線,這樣就能表示裁剪區(qū)域的邊界了。
要注意的是 drawInContext 方法不能手動(dòng)顯示調(diào)用,必須通過(guò)調(diào)用 setNeedsDisplay 或者 setNeedsDisplayInRect 讓系統(tǒng)自動(dòng)調(diào)該方法。
在裁剪頁(yè)面里,我們放置了一個(gè) cropView,然后將自定義的 CAShaplayer 加入到這個(gè) view 上
self.cropView.layer.sublayers = nil; YasicClipAreaLayer * layer = [[YasicClipAreaLayer alloc] init]; CGRect cropframe = CGRectMake(self.cropAreaX, self.cropAreaY, self.cropAreaWidth, self.cropAreaHeight); UIBezierPath * path = [UIBezierPath bezierPathWithRoundedRect:self.cropView.frame cornerRadius:0]; UIBezierPath * cropPath = [UIBezierPath bezierPathWithRect:cropframe]; [path appendPath:cropPath]; layer.path = path.CGPath; layer.fillRule = kCAFillRuleEvenOdd; layer.fillColor = [[UIColor blackColor] CGColor]; layer.opacity = 0.5; layer.frame = self.cropView.bounds; [layer setCropAreaLeft:self.cropAreaX CropAreaTop:self.cropAreaY CropAreaRight:self.cropAreaX + self.cropAreaWidth CropAreaBottom:self.cropAreaY + self.cropAreaHeight]; [self.cropView.layer addSublayer:layer]; [self.view bringSubviewToFront:self.cropView];
這里主要是為了用自定義的 CAShapelayer 產(chǎn)生出空心遮罩的效果,從而出現(xiàn)中心的裁剪區(qū)域高亮而四周非裁剪區(qū)域有蒙層的效果,示意圖如下
所以首先確定了 cashapelayer 的大小為 cropview 的大小,生成一個(gè)對(duì)應(yīng)的 UIBezierPath,然后根據(jù)裁剪區(qū)域的大?。ㄓ?self.cropAreaX, self.cropAreaY, self.cropAreaWidth, self.cropAreaHeight 確定)生成空心遮罩的內(nèi)圈 UIBezierPath,
CGRect cropframe = CGRectMake(self.cropAreaX, self.cropAreaY, self.cropAreaWidth, self.cropAreaHeight); UIBezierPath * path = [UIBezierPath bezierPathWithRoundedRect:self.cropView.frame cornerRadius:0]; UIBezierPath * cropPath = [UIBezierPath bezierPathWithRect:cropframe]; [path appendPath:cropPath]; layer.path = path.CGPath;
然后將這個(gè) path 配置給 CAShapeLayer,并將 CAShapeLayer 的 fillRule 配置為 kCAFillRuleEvenOdd
layer.fillRule = kCAFillRuleEvenOdd; layer.fillColor = [[UIColor blackColor] CGColor]; layer.opacity = 0.5; layer.frame = self.cropView.bounds;
其中 fillRule 屬性表示使用哪一種算法去判斷畫(huà)布上的某區(qū)域是否屬于該圖形“內(nèi)部”,內(nèi)部區(qū)域?qū)⒈惶畛漕伾饕袃煞N方式
kCAFillRuleNonZero,這種算法判斷規(guī)則是,如果從某一點(diǎn)射出任意方向射線,與對(duì)應(yīng) Layer 交點(diǎn)為 0 則不在 Layer 內(nèi),大于 0 則在 畫(huà)布內(nèi)
kCAFillRuleEvenOdd 如果從某一點(diǎn)射出任意射線,與對(duì)應(yīng) Layer 交點(diǎn)為偶數(shù)則在畫(huà)布內(nèi),否則不在畫(huà)布內(nèi)
再給 CAShapeLayer 設(shè)置蒙層顏色為透明度 0.5 的黑色,就可以實(shí)現(xiàn)空心蒙層效果了。
最后就是設(shè)置 layer 的四個(gè)屬性并繪制內(nèi)邊框的白色邊線。
[layer setCropAreaLeft:self.cropAreaX CropAreaTop:self.cropAreaY CropAreaRight:self.cropAreaX + self.cropAreaWidth CropAreaBottom:self.cropAreaY + self.cropAreaHeight]; [self.cropView.layer addSublayer:layer]; [self.view bringSubviewToFront:self.cropView];
合理放置圖片
到這一步我們正確顯示了圖片,也正確顯示出了裁剪區(qū)域,但是我們沒(méi)有將二者的約束關(guān)系建立起來(lái),因此可能會(huì)出現(xiàn)下面這樣的情況
可以看到這里由于這張圖片的 width 遠(yuǎn)大于 height,因此會(huì)在裁剪區(qū)域內(nèi)出現(xiàn)黑色區(qū)域,這對(duì)用戶來(lái)說(shuō)是一種不好的體驗(yàn),同時(shí)也會(huì)影響到我們后面的裁剪步驟,究其原因是因?yàn)槲覀儧](méi)有針對(duì)裁剪區(qū)域的寬高來(lái)放置 UIImageView,我們希望最理想的效果是,能在裁剪區(qū)域內(nèi)實(shí)現(xiàn)類似 UIViewContentModeScaleAspectFill 的效果,也就是圖片保持比例地鋪滿裁剪區(qū)域,并允許部分內(nèi)容超出裁剪區(qū)域,這就要求
這里我們用到 Masonry 來(lái)做這些布局操作
CGFloat tempWidth = 0.0; CGFloat tempHeight = 0.0; if (self.targetImage.size.width/self.cropAreaWidth <= self.targetImage.size.height/self.cropAreaHeight) { tempWidth = self.cropAreaWidth; tempHeight = (tempWidth/self.targetImage.size.width) * self.targetImage.size.height; } else if (self.targetImage.size.width/self.cropAreaWidth > self.targetImage.size.height/self.cropAreaHeight) { tempHeight = self.cropAreaHeight; tempWidth = (tempHeight/self.targetImage.size.height) * self.targetImage.size.width; } [self.bigImageView mas_updateConstraints:^(MASConstraintMaker *make) { make.left.mas_equalTo(self.cropAreaX - (tempWidth - self.cropAreaWidth)/2); make.top.mas_equalTo(self.cropAreaY - (tempHeight - self.cropAreaHeight)/2); make.width.mas_equalTo(tempWidth); make.height.mas_equalTo(tempHeight); }];
可以看到,我們進(jìn)行了兩步判斷,從而獲得合適的寬高值,然后將圖片進(jìn)行布局,在自動(dòng)布局時(shí)將圖片中心與裁剪區(qū)域中心重合,最后我們會(huì)得到下面的效果圖
支持移動(dòng)和縮放圖片
正如上面所講,由于圖片在裁剪區(qū)域內(nèi)是以類似 UIViewContentModeScaleAspectFill 的方式放置的,很可能出現(xiàn)部分內(nèi)容溢出裁剪區(qū)域,因此我們要讓圖片能支持動(dòng)態(tài)移動(dòng)和縮放,從而使用戶能靈活地裁剪圖片的內(nèi)容。
具體實(shí)現(xiàn)上,我們其實(shí)是在 cropview 上加上手勢(shì),間接操作圖片的尺寸和位置,這樣有助于后面我們實(shí)現(xiàn)動(dòng)態(tài)改變裁剪區(qū)域的實(shí)現(xiàn)。
縮放功能
這里實(shí)現(xiàn)縮放的原理實(shí)際是對(duì)放置圖片的 UIImageView 的 frame 進(jìn)行修改,首先我們要記錄下最初的 UIImageView 的 frame
self.originalFrame = CGRectMake(self.cropAreaX - (tempWidth - self.cropAreaWidth)/2, self.cropAreaY - (tempHeight - self.cropAreaHeight)/2, tempWidth, tempHeight);
然后為 cropView 添加手勢(shì)
// 捏合手勢(shì) UIPinchGestureRecognizer *pinGesture = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(handleCenterPinGesture:)]; [self.view addGestureRecognizer:pinGesture];
然后是手勢(shì)處理函數(shù)
-(void)handleCenterPinGesture:(UIPinchGestureRecognizer *)pinGesture{ CGFloat scaleRation = 3; UIView * view = self.bigImageView; // 縮放開(kāi)始與縮放中 if (pinGesture.state == UIGestureRecognizerStateBegan || pinGesture.state == UIGestureRecognizerStateChanged) { // 移動(dòng)縮放中心到手指中心 CGPoint pinchCenter = [pinGesture locationInView:view.superview]; CGFloat distanceX = view.frame.origin.x - pinchCenter.x; CGFloat distanceY = view.frame.origin.y - pinchCenter.y; CGFloat scaledDistanceX = distanceX * pinGesture.scale; CGFloat scaledDistanceY = distanceY * pinGesture.scale; CGRect newFrame = CGRectMake(view.frame.origin.x + scaledDistanceX - distanceX, view.frame.origin.y + scaledDistanceY - distanceY, view.frame.size.width * pinGesture.scale, view.frame.size.height * pinGesture.scale); view.frame = newFrame; pinGesture.scale = 1; } // 縮放結(jié)束 if (pinGesture.state == UIGestureRecognizerStateEnded) { CGFloat ration = view.frame.size.width / self.originalFrame.size.width; // 縮放過(guò)大 if (ration > 5) { CGRect newFrame = CGRectMake(0, 0, self.originalFrame.size.width * scaleRation, self.originalFrame.size.height * scaleRation); view.frame = newFrame; } // 縮放過(guò)小 if (ration < 0.25) { view.frame = self.originalFrame; } // 對(duì)圖片進(jìn)行位置修正 CGRect resetPosition = CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, view.frame.size.height); if (resetPosition.origin.x >= self.cropAreaX) { resetPosition.origin.x = self.cropAreaX; } if (resetPosition.origin.y >= self.cropAreaY) { resetPosition.origin.y = self.cropAreaY; } if (resetPosition.size.width + resetPosition.origin.x < self.cropAreaX + self.cropAreaWidth) { CGFloat movedLeftX = fabs(resetPosition.size.width + resetPosition.origin.x - (self.cropAreaX + self.cropAreaWidth)); resetPosition.origin.x += movedLeftX; } if (resetPosition.size.height + resetPosition.origin.y < self.cropAreaY + self.cropAreaHeight) { CGFloat moveUpY = fabs(resetPosition.size.height + resetPosition.origin.y - (self.cropAreaY + self.cropAreaHeight)); resetPosition.origin.y += moveUpY; } view.frame = resetPosition; // 對(duì)圖片縮放進(jìn)行比例修正,防止過(guò)小 if (self.cropAreaX < self.bigImageView.frame.origin.x || ((self.cropAreaX + self.cropAreaWidth) > self.bigImageView.frame.origin.x + self.bigImageView.frame.size.width) || self.cropAreaY < self.bigImageView.frame.origin.y || ((self.cropAreaY + self.cropAreaHeight) > self.bigImageView.frame.origin.y + self.bigImageView.frame.size.height)) { view.frame = self.originalFrame; } }}
在手勢(shì)處理時(shí),要注意,為了能跟隨用戶捏合手勢(shì)的中心進(jìn)行縮放,我們要在手勢(shì)過(guò)程中移動(dòng)縮放中心到手指中心,這里我們判斷了 pinGesture 的 state 來(lái)確定手勢(shì)開(kāi)始、進(jìn)行中和結(jié)束階段。
if (pinGesture.state == UIGestureRecognizerStateBegan || pinGesture.state == UIGestureRecognizerStateChanged) { // 移動(dòng)縮放中心到手指中心 CGPoint pinchCenter = [pinGesture locationInView:view.superview]; CGFloat distanceX = view.frame.origin.x - pinchCenter.x; CGFloat distanceY = view.frame.origin.y - pinchCenter.y; CGFloat scaledDistanceX = distanceX * pinGesture.scale; CGFloat scaledDistanceY = distanceY * pinGesture.scale; CGRect newFrame = CGRectMake(view.frame.origin.x + scaledDistanceX - distanceX, view.frame.origin.y + scaledDistanceY - distanceY, view.frame.size.width * pinGesture.scale, view.frame.size.height * pinGesture.scale); view.frame = newFrame; pinGesture.scale = 1; }
pinchCenter 就是捏合手勢(shì)的中心,我們獲取到當(dāng)前圖片 view 的 frame,然后計(jì)算當(dāng)前 view 與手勢(shì)中心的 x、y 坐標(biāo)差,再根據(jù)手勢(shì)縮放值 scale,創(chuàng)建出新的 frame
CGRect newFrame = CGRectMake(view.frame.origin.x + scaledDistanceX - distanceX, view.frame.origin.y + scaledDistanceY - distanceY, view.frame.size.width * pinGesture.scale, view.frame.size.height * pinGesture.scale);
這個(gè) frame 的中心坐標(biāo)就在縮放手勢(shì)的中心,將新的 frame 賦值給圖片 view,從而實(shí)現(xiàn)依據(jù)手勢(shì)中心進(jìn)行縮放的效果。
而在手勢(shì)結(jié)束階段,我們要對(duì)圖片縮放進(jìn)行邊界保護(hù),既不能放大過(guò)大,也不能縮小過(guò)小。
CGFloat ration = view.frame.size.width / self.originalFrame.size.width; // 縮放過(guò)大 if (ration > 5) { CGRect newFrame = CGRectMake(0, 0, self.originalFrame.size.width * scaleRation, self.originalFrame.size.height * scaleRation); view.frame = newFrame; } // 縮放過(guò)小 if (ration < 0.25) { view.frame = self.originalFrame; }
同時(shí)縮放后如果圖片與裁剪區(qū)域出現(xiàn)了空白區(qū)域,還要對(duì)圖片的位置進(jìn)行修正以保證圖片始終是覆蓋全裁剪區(qū)域的。
// 對(duì)圖片進(jìn)行位置修正 CGRect resetPosition = CGRectMake(view.frame.origin.x, view.frame.origin.y, view.frame.size.width, view.frame.size.height); if (resetPosition.origin.x >= self.cropAreaX) { resetPosition.origin.x = self.cropAreaX; } if (resetPosition.origin.y >= self.cropAreaY) { resetPosition.origin.y = self.cropAreaY; } if (resetPosition.size.width + resetPosition.origin.x < self.cropAreaX + self.cropAreaWidth) { CGFloat movedLeftX = fabs(resetPosition.size.width + resetPosition.origin.x - (self.cropAreaX + self.cropAreaWidth)); resetPosition.origin.x += movedLeftX; } if (resetPosition.size.height + resetPosition.origin.y < self.cropAreaY + self.cropAreaHeight) { CGFloat moveUpY = fabs(resetPosition.size.height + resetPosition.origin.y - (self.cropAreaY + self.cropAreaHeight)); resetPosition.origin.y += moveUpY; } view.frame = resetPosition;
這里我們通過(guò)生成當(dāng)前圖片的 CGRect,與裁剪區(qū)域的邊界進(jìn)行如下比較
進(jìn)行這番操作后,可能會(huì)出現(xiàn)由于圖片過(guò)小無(wú)法鋪滿裁剪區(qū)域的情況,如下圖所示
因此還需要再次對(duì)圖片尺寸進(jìn)行修正
// 對(duì)圖片縮放進(jìn)行比例修正,防止過(guò)小 if (self.cropAreaX < self.bigImageView.frame.origin.x || ((self.cropAreaX + self.cropAreaWidth) > self.bigImageView.frame.origin.x + self.bigImageView.frame.size.width) || self.cropAreaY < self.bigImageView.frame.origin.y || ((self.cropAreaY + self.cropAreaHeight) > self.bigImageView.frame.origin.y + self.bigImageView.frame.size.height)) { view.frame = self.originalFrame; }
這樣就實(shí)現(xiàn)了縮放功能。
移動(dòng)功能
相比于縮放,移動(dòng)功能實(shí)現(xiàn)就簡(jiǎn)單了,只需要在 cropview 上添加 UIPanGestureRecognizer,然后在回調(diào)方法里拿到需要移動(dòng)的距離,修改 UIImageView 的 center 就可以了。
CGPoint translation = [panGesture translationInView:view.superview]; [view setCenter:CGPointMake(view.center.x + translation.x, view.center.y + translation.y)]; [panGesture setTranslation:CGPointZero inView:view.superview];
但是同樣為了保證移動(dòng)后的圖片不會(huì)與裁剪區(qū)域出現(xiàn)空白甚至是超出裁剪區(qū)域,這里更新了圖片位置后,在手勢(shì)結(jié)束時(shí)還要對(duì)圖片進(jìn)行位置修正
CGRect currentFrame = view.frame; if (currentFrame.origin.x >= self.cropAreaX) { currentFrame.origin.x = self.cropAreaX; } if (currentFrame.origin.y >= self.cropAreaY) { currentFrame.origin.y = self.cropAreaY; } if (currentFrame.size.width + currentFrame.origin.x < self.cropAreaX + self.cropAreaWidth) { CGFloat movedLeftX = fabs(currentFrame.size.width + currentFrame.origin.x - (self.cropAreaX + self.cropAreaWidth)); currentFrame.origin.x += movedLeftX; } if (currentFrame.size.height + currentFrame.origin.y < self.cropAreaY + self.cropAreaHeight) { CGFloat moveUpY = fabs(currentFrame.size.height + currentFrame.origin.y - (self.cropAreaY + self.cropAreaHeight)); currentFrame.origin.y += moveUpY; } [UIView animateWithDuration:0.3 animations:^{ [view setFrame:currentFrame]; }];
可以看到,這里做的位置檢查與縮放時(shí)做的檢查是一樣的,只是由于不會(huì)改變圖片尺寸所以這里不需要進(jìn)行尺寸修正。
支持手勢(shì)改變裁剪區(qū)域
接下來(lái)就是動(dòng)態(tài)裁剪圖片的核心內(nèi)容了,其實(shí)原理也很簡(jiǎn)單,只要在上面的移動(dòng)手勢(shì)處理函數(shù)中,進(jìn)行一些判斷,決定是移動(dòng)圖片位置還是改變裁剪區(qū)域,也就是自定義的 CAShapeLayer 的繪制方框的尺寸就可以了。
首先我們定義一個(gè)枚舉,用來(lái)表示當(dāng)前應(yīng)當(dāng)操作的是圖片還是裁剪區(qū)域的邊線
typedef NS_ENUM(NSInteger, ACTIVEGESTUREVIEW) { CROPVIEWLEFT, CROPVIEWRIGHT, CROPVIEWTOP, CROPVIEWBOTTOM, BIGIMAGEVIEW};
它們分別表示觸發(fā)對(duì)象為裁剪區(qū)域左邊線、右邊線、上邊線、下邊線以及 UIImageView
然后我們定義一個(gè)枚舉屬性
@property(assign, nonatomic) ACTIVEGESTUREVIEW activeGestureView;
判斷操作對(duì)象的標(biāo)準(zhǔn)是當(dāng)前的手勢(shì)所觸發(fā)的位置是在邊線上還是在非邊線上,因此我們需要知道手勢(shì)觸發(fā)時(shí)的坐標(biāo),要知道這一點(diǎn)就需要我們繼承一個(gè) UIPanGestureRecognizer 并覆寫(xiě)一些方法
@interface YasicPanGestureRecognizer : UIPanGestureRecognizer@property(assign, nonatomic) CGPoint beginPoint;@property(assign, nonatomic) CGPoint movePoint;-(instancetype)initWithTarget:(id)target action:(SEL)action inview:(UIView*)view;@end@interface YasicPanGestureRecognizer()@property(strong, nonatomic) UIView *targetView;@end@implementation YasicPanGestureRecognizer-(instancetype)initWithTarget:(id)target action:(SEL)action inview:(UIView*)view{ self = [super initWithTarget:target action:action]; if(self) { self.targetView = view; } return self;}- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event{ [super touchesBegan:touches withEvent:event]; UITouch *touch = [touches anyObject]; self.beginPoint = [touch locationInView:self.targetView];}- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event{ [super touchesMoved:touches withEvent:event]; UITouch *touch = [touches anyObject]; self.movePoint = [touch locationInView:self.targetView];}@end
可以看到,我們首先傳入了一個(gè) view,用于將手勢(shì)觸發(fā)的位置轉(zhuǎn)換為 view 中的坐標(biāo)值。在 - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent*)event{ 方法中我們得到了手勢(shì)開(kāi)始時(shí)的觸發(fā)點(diǎn) beginPoint,在 - (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event 方法中我們獲得了手勢(shì)進(jìn)行時(shí)的觸發(fā)點(diǎn) movePoint。
自定義完 UIPanGestureRecognizer 后我們將其加到 cropview 上并把 cropview 作為參數(shù)傳給 UIPanGestureRecognizer
// 拖動(dòng)手勢(shì) YasicPanGestureRecognizer *panGesture = [[YasicPanGestureRecognizer alloc] initWithTarget:self action:@selector(handleDynamicPanGesture:) inview:self.cropView]; [self.cropView addGestureRecognizer:panGesture];
接下來(lái)就是處理手勢(shì)的函數(shù),這里我們可以將整個(gè)過(guò)程分為三個(gè)步驟,開(kāi)始時(shí) -> 進(jìn)行時(shí) -> 結(jié)束時(shí)。
手勢(shì)開(kāi)始時(shí)
在這里我們要根據(jù)手勢(shì)的 beginPoint 判斷觸發(fā)對(duì)象是邊線還是 UIImageView
// 開(kāi)始滑動(dòng)時(shí)判斷滑動(dòng)對(duì)象是 ImageView 還是 Layer 上的 Line if (panGesture.state == UIGestureRecognizerStateBegan) { if (beginPoint.x >= self.cropAreaX - judgeWidth && beginPoint.x <= self.cropAreaX + judgeWidth && beginPoint.y >= self.cropAreaY && beginPoint.y <= self.cropAreaY + self.cropAreaHeight && self.cropAreaWidth >= 50) { self.activeGestureView = CROPVIEWLEFT; } else if (beginPoint.x >= self.cropAreaX + self.cropAreaWidth - judgeWidth && beginPoint.x <= self.cropAreaX + self.cropAreaWidth + judgeWidth && beginPoint.y >= self.cropAreaY && beginPoint.y <= self.cropAreaY + self.cropAreaHeight && self.cropAreaWidth >= 50) { self.activeGestureView = CROPVIEWRIGHT; } else if (beginPoint.y >= self.cropAreaY - judgeWidth && beginPoint.y <= self.cropAreaY + judgeWidth && beginPoint.x >= self.cropAreaX && beginPoint.x <= self.cropAreaX + self.cropAreaWidth && self.cropAreaHeight >= 50) { self.activeGestureView = CROPVIEWTOP; } else if (beginPoint.y >= self.cropAreaY + self.cropAreaHeight - judgeWidth && beginPoint.y <= self.cropAreaY + self.cropAreaHeight + judgeWidth && beginPoint.x >= self.cropAreaX && beginPoint.x <= self.cropAreaX + self.cropAreaWidth && self.cropAreaHeight >= 50) { self.activeGestureView = CROPVIEWBOTTOM; } else { self.activeGestureView = BIGIMAGEVIEW; [view setCenter:CGPointMake(view.center.x + translation.x, view.center.y + translation.y)]; [panGesture setTranslation:CGPointZero inView:view.superview]; } }
手勢(shì)進(jìn)行時(shí)
在這里,如果觸發(fā)對(duì)象是邊線,則計(jì)算邊線需要移動(dòng)的距離和方向,以及對(duì)于邊界條件的限制以防止邊線之間交叉錯(cuò)位的情況,具體來(lái)說(shuō)就是獲得坐標(biāo)差值,更新 cropAreaX、cropAreaWidth 等值,然后更新 CAShapeLayer 上的空心蒙層。
如果觸發(fā)對(duì)象是 UIImageView 則只需要將其位置進(jìn)行改變即可。
// 滑動(dòng)過(guò)程中進(jìn)行位置改變 if (panGesture.state == UIGestureRecognizerStateChanged) { CGFloat diff = 0; switch (self.activeGestureView) { case CROPVIEWLEFT: { diff = movePoint.x - self.cropAreaX; if (diff >= 0 && self.cropAreaWidth > 50) { self.cropAreaWidth -= diff; self.cropAreaX += diff; } else if (diff < 0 && self.cropAreaX > self.bigImageView.frame.origin.x && self.cropAreaX >= 15) { self.cropAreaWidth -= diff; self.cropAreaX += diff; } [self setUpCropLayer]; break; } case CROPVIEWRIGHT: { diff = movePoint.x - self.cropAreaX - self.cropAreaWidth; if (diff >= 0 && (self.cropAreaX + self.cropAreaWidth) < MIN(self.bigImageView.frame.origin.x + self.bigImageView.frame.size.width, self.cropView.frame.origin.x + self.cropView.frame.size.width - 15)){ self.cropAreaWidth += diff; } else if (diff < 0 && self.cropAreaWidth >= 50) { self.cropAreaWidth += diff; } [self setUpCropLayer]; break; } case CROPVIEWTOP: { diff = movePoint.y - self.cropAreaY; if (diff >= 0 && self.cropAreaHeight > 50) { self.cropAreaHeight -= diff; self.cropAreaY += diff; } else if (diff < 0 && self.cropAreaY > self.bigImageView.frame.origin.y && self.cropAreaY >= 15) { self.cropAreaHeight -= diff; self.cropAreaY += diff; } [self setUpCropLayer]; break; } case CROPVIEWBOTTOM: { diff = movePoint.y - self.cropAreaY - self.cropAreaHeight; if (diff >= 0 && (self.cropAreaY + self.cropAreaHeight) < MIN(self.bigImageView.frame.origin.y + self.bigImageView.frame.size.height, self.cropView.frame.origin.y + self.cropView.frame.size.height - 15)){ self.cropAreaHeight += diff; } else if (diff < 0 && self.cropAreaHeight >= 50) { self.cropAreaHeight += diff; } [self setUpCropLayer]; break; } case BIGIMAGEVIEW: { [view setCenter:CGPointMake(view.center.x + translation.x, view.center.y + translation.y)]; [panGesture setTranslation:CGPointZero inView:view.superview]; break; } default: break; } }
手勢(shì)結(jié)束時(shí)
手勢(shì)結(jié)束時(shí),我們需要對(duì)位置進(jìn)行修正。如果是裁剪區(qū)域邊線,則要判斷左右、上下邊線之間的距離是否過(guò)短,邊線是否超出 UIImageView 的范圍等。如果左右邊線距離過(guò)短則設(shè)置最小裁剪寬度,如果上線邊線距離過(guò)短則設(shè)置最小裁剪高度,如果左邊線超出了 UIImageView 左邊線則需要緊貼 UIImageView 的左邊線,并更新裁剪區(qū)域?qū)挾龋源祟愅?。然后更?CAShapeLayer 上的空心蒙層即可。
如果是 UIImageView 則跟上一節(jié)一樣要保證圖片不會(huì)與裁剪區(qū)域出現(xiàn)空白。
// 滑動(dòng)結(jié)束后進(jìn)行位置修正 if (panGesture.state == UIGestureRecognizerStateEnded) { switch (self.activeGestureView) { case CROPVIEWLEFT: { if (self.cropAreaWidth < 50) { self.cropAreaX -= 50 - self.cropAreaWidth; self.cropAreaWidth = 50; } if (self.cropAreaX < MAX(self.bigImageView.frame.origin.x, 15)) { CGFloat temp = self.cropAreaX + self.cropAreaWidth; self.cropAreaX = MAX(self.bigImageView.frame.origin.x, 15); self.cropAreaWidth = temp - self.cropAreaX; } [self setUpCropLayer]; break; } case CROPVIEWRIGHT: { if (self.cropAreaWidth < 50) { self.cropAreaWidth = 50; } if (self.cropAreaX + self.cropAreaWidth > MIN(self.bigImageView.frame.origin.x + self.bigImageView.frame.size.width, self.cropView.frame.origin.x + self.cropView.frame.size.width - 15)) { self.cropAreaWidth = MIN(self.bigImageView.frame.origin.x + self.bigImageView.frame.size.width, self.cropView.frame.origin.x + self.cropView.frame.size.width - 15) - self.cropAreaX; } [self setUpCropLayer]; break; } case CROPVIEWTOP: { if (self.cropAreaHeight < 50) { self.cropAreaY -= 50 - self.cropAreaHeight; self.cropAreaHeight = 50; } if (self.cropAreaY < MAX(self.bigImageView.frame.origin.y, 15)) { CGFloat temp = self.cropAreaY + self.cropAreaHeight; self.cropAreaY = MAX(self.bigImageView.frame.origin.y, 15); self.cropAreaHeight = temp - self.cropAreaY; } [self setUpCropLayer]; break; } case CROPVIEWBOTTOM: { if (self.cropAreaHeight < 50) { self.cropAreaHeight = 50; } if (self.cropAreaY + self.cropAreaHeight > MIN(self.bigImageView.frame.origin.y + self.bigImageView.frame.size.height, self.cropView.frame.origin.y + self.cropView.frame.size.height - 15)) { self.cropAreaHeight = MIN(self.bigImageView.frame.origin.y + self.bigImageView.frame.size.height, self.cropView.frame.origin.y + self.cropView.frame.size.height - 15) - self.cropAreaY; } [self setUpCropLayer]; break; } case BIGIMAGEVIEW: { CGRect currentFrame = view.frame; if (currentFrame.origin.x >= self.cropAreaX) { currentFrame.origin.x = self.cropAreaX; } if (currentFrame.origin.y >= self.cropAreaY) { currentFrame.origin.y = self.cropAreaY; } if (currentFrame.size.width + currentFrame.origin.x < self.cropAreaX + self.cropAreaWidth) { CGFloat movedLeftX = fabs(currentFrame.size.width + currentFrame.origin.x - (self.cropAreaX + self.cropAreaWidth)); currentFrame.origin.x += movedLeftX; } if (currentFrame.size.height + currentFrame.origin.y < self.cropAreaY + self.cropAreaHeight) { CGFloat moveUpY = fabs(currentFrame.size.height + currentFrame.origin.y - (self.cropAreaY + self.cropAreaHeight)); currentFrame.origin.y += moveUpY; } [UIView animateWithDuration:0.3 animations:^{ [view setFrame:currentFrame]; }]; break; } default: break; } }
進(jìn)行圖片裁剪并獲得裁剪后的圖片
最后一步就是對(duì)圖片進(jìn)行裁剪了。首先確定對(duì)圖片的縮放尺寸 imageScale
CGFloat imageScale = MIN(self.bigImageView.frame.size.width/self.targetImage.size.width, self.bigImageView.frame.size.height/self.targetImage.size.height);
然后將 cropView 的裁剪區(qū)域?qū)?yīng)到 UIImageView 上,再除以縮放值,即可得到對(duì)應(yīng) UIImage 上需要裁剪的區(qū)域
CGFloat cropX = (self.cropAreaX - self.bigImageView.frame.origin.x)/imageScale; CGFloat cropY = (self.cropAreaY - self.bigImageView.frame.origin.y)/imageScale; CGFloat cropWidth = self.cropAreaWidth/imageScale; CGFloat cropHeight = self.cropAreaHeight/imageScale; CGRect cropRect = CGRectMake(cropX, cropY, cropWidth, cropHeight);
最后調(diào)用 CoreGraphic 的方法,將圖片對(duì)應(yīng)區(qū)域的數(shù)據(jù)取出來(lái)生成新的圖片,就是我們需要的裁剪后的圖片了。
CGImageRef sourceImageRef = [self.targetImage CGImage]; CGImageRef newImageRef = CGImageCreateWithImageInRect(sourceImageRef, cropRect); UIImage *newImage = [UIImage imageWithCGImage:newImageRef];
源碼下載:
github下載地址:點(diǎn)擊這里
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