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iOS瀑布流的簡單實現(Swift)

2020-07-26 03:03:51
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這段時間突然想到一個很久之前用到的知識-瀑布流,本來想用一個簡單的方法,發現自己走入了歧途,最終只能狠下心來重寫UICollectionViewFlowLayout.下面我將用兩種方法實現瀑布流,以及會介紹第一種實現的bug.

<1>第一種

效果圖如下所示:

這種實現方法的思路: 

1)首先調用隨機函數,產生隨機高度,并把它保存到數組中

 - (CGSize)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout *)collectionViewLayout sizeForItemAtIndexPath:(NSIndexPath *)indexPath {  CGFloat cellW = 100;  CGFloat cellH = 100 + (arc4random() % 80);  [self.heightArrayM addObject:@(cellH)];    return CGSizeMake(cellW, cellH);  }

2)在設置cell的frame的地方,通過取余,取整確定cell的高度,并設定cell的frame

- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {    UICollectionViewCell *cell = [self.collectionView dequeueReusableCellWithReuseIdentifier:ID forIndexPath:indexPath];  //當前處于多少行  NSInteger num1 = indexPath.row / count;  //當前處于多少列  int num2 = indexPath.row % count;  CGFloat cellX = num2 * 100 + (num2 + 1) * margin;  CGFloat cellY = 0;  for (int i = 0; i < num1; i++) {    NSInteger position = num2 + i * 3;    cellY += [self.heightArrayM[position] floatValue] + margin;  }  CGFloat cellW = 100;  CGFloat cellH = cellHeight;  cell.frame = CGRectMake(cellX, cellY, cellW, cellH);//  cell.backgroundColor = [UIColor redColor];  cell.backgroundColor = [UIColor colorWithRed:(arc4random() % 250) / 250.0 green:(arc4random() % 250) / 250.0 blue:(arc4random() % 250) / 250.0 alpha:1.0];  //  NSLog(@"%@", NSStringFromCGRect(cell.frame));   return cell;}

弊端 : 其實這種方法的弊端,相信從上面的動態圖中可以看出來,當往上面滑的時候,由于cell的循環機制,下面的cell的會消失,但是由于高度不一致,同時撤銷的是最后一行的cell,所以下面的cell在屏幕上就會消失.

下面附上第一種方法的源代碼:

#import "ViewController.h"#define margin 10#define count 3#define cellHeight [self.heightArrayM[indexPath.row] floatValue]static NSString * const ID = @"cell";@interface ViewController ()<UICollectionViewDelegate, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout>@property (weak, nonatomic) IBOutlet UICollectionView *collectionView;@property (nonatomic, strong) NSMutableArray *heightArrayM;@end@implementation ViewController- (NSMutableArray *)heightArrayM {  if (_heightArrayM == nil) {    _heightArrayM = [NSMutableArray array];  }  return _heightArrayM;}- (void)viewDidLoad {  [super viewDidLoad];    [self.collectionView registerClass:[UICollectionViewCell class] forCellWithReuseIdentifier:ID];  self.collectionView.dataSource = self;  self.collectionView.delegate = self;  //設置collectionView  [self setupCollectionView];}//設置collectionView的布局- (UICollectionViewFlowLayout *)setupCollectionLayout {  UICollectionViewFlowLayout *flowLayout = [[UICollectionViewFlowLayout alloc] init];    flowLayout.minimumInteritemSpacing = margin;  flowLayout.minimumLineSpacing = margin;  flowLayout.sectionInset = UIEdgeInsetsMake(margin, margin, margin, margin);  return flowLayout;}//設置collectionView- (void)setupCollectionView {  self.collectionView.collectionViewLayout =[self setupCollectionLayout];  }#pragma mark - UICollectionViewDataSouce- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section {  return 60;}- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {    UICollectionViewCell *cell = [self.collectionView dequeueReusableCellWithReuseIdentifier:ID forIndexPath:indexPath];  //當前處于多少行  NSInteger num1 = indexPath.row / count;  //當前處于多少列  int num2 = indexPath.row % count;  CGFloat cellX = num2 * 100 + (num2 + 1) * margin;  CGFloat cellY = 0;  for (int i = 0; i < num1; i++) {    NSInteger position = num2 + i * 3;    cellY += [self.heightArrayM[position] floatValue] + margin;  }  CGFloat cellW = 100;  CGFloat cellH = cellHeight;  cell.frame = CGRectMake(cellX, cellY, cellW, cellH);//  cell.backgroundColor = [UIColor redColor];  cell.backgroundColor = [UIColor colorWithRed:(arc4random() % 250) / 250.0 green:(arc4random() % 250) / 250.0 blue:(arc4random() % 250) / 250.0 alpha:1.0];  //  NSLog(@"%@", NSStringFromCGRect(cell.frame));   return cell;}- (CGSize)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout *)collectionViewLayout sizeForItemAtIndexPath:(NSIndexPath *)indexPath {  CGFloat cellW = 100;  CGFloat cellH = 100 + (arc4random() % 80);  [self.heightArrayM addObject:@(cellH)];    return CGSizeMake(cellW, cellH);  }@end

<2>下面介紹第二種(Swift實現)

效果圖如下所示:

這種實現方法就是比較成熟的了,我把它封裝成一個類.其實主要是實現三個函數

1)重寫父類的prepare方法,準備所有cell的樣式

 extension WaterfallLayout {  // prepare準備所有Cell的布局樣式  override func prepare() {    super.prepare()        // 0.獲取item的個數    let itemCount = collectionView!.numberOfItems(inSection: 0)        // 1.獲取列數    let cols = dataSource?.numberOfColsInWaterfallLayout?(self) ?? 2        // 2.計算Item的寬度    let itemW = (collectionView!.bounds.width - self.sectionInset.left - self.sectionInset.right - self.minimumInteritemSpacing * CGFloat((cols - 1))) / CGFloat(cols)        // 3.計算所有的item的屬性    for i in startIndex..<itemCount {      // 1.設置每一個Item位置相關的屬性      let indexPath = IndexPath(item: i, section: 0)            // 2.根據位置創建Attributes屬性      let attrs = UICollectionViewLayoutAttributes(forCellWith: indexPath)            // 3.隨機一個高度      guard let height = dataSource?.waterfallLayout(self, indexPath: indexPath) else {        fatalError("請設置數據源,并且實現對應的數據源方法")      }            // 4.取出最小列的位置      var minH = colHeights.min()!      let index = colHeights.index(of: minH)!      minH = minH + height + minimumLineSpacing      colHeights[index] = minH            // 5.設置item的屬性      attrs.frame = CGRect(x: self.sectionInset.left + (self.minimumInteritemSpacing + itemW) * CGFloat(index), y: minH - height - self.minimumLineSpacing, width: itemW, height: height)      attrsArray.append(attrs)    }        // 4.記錄最大值    maxH = colHeights.max()!        // 5.給startIndex重新復制    startIndex = itemCount  }}

2)返回設置cell樣式的數組

 override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {    return attrsArray  }

3)返回當前的contentSize

override var collectionViewContentSize: CGSize {    return CGSize(width: 0, height: maxH + sectionInset.bottom - minimumLineSpacing)  }

總結:

在下面我封裝的這個類中,只需要遵守我的數據代理源協議并且實現我的協議中的兩個方法,傳給我對應得高度(我這里是傳的隨機的),可選的方法,若是不實現,會有一個默認值,就可以實現該功能.協議如下:

@objc protocol WaterfallLayoutDataSource : class {  func waterfallLayout(_ layout : WaterfallLayout, indexPath : IndexPath) -> CGFloat  @objc optional func numberOfColsInWaterfallLayout(_ layout : WaterfallLayout) -> Int}

完成代碼如下所示:

ViewController.swift中的代碼:

import UIKitextension UIColor {  class func randomColor() -> UIColor {    return UIColor(colorLiteralRed: Float(arc4random_uniform(256)) / 255.0, green: Float(arc4random_uniform(256)) / 255.0, blue: Float(arc4random_uniform(256)) / 255.0, alpha: 1.0)  }}private let kWaterCellID = "kWaterCellID"class ViewController: UIViewController {    var count : Int = 20    override func viewDidLoad() {    super.viewDidLoad()        // 1.設置布局    let layout = WaterfallLayout()    layout.minimumLineSpacing = 10    layout.minimumInteritemSpacing = 10    layout.sectionInset = UIEdgeInsets(top: 10, left: 10, bottom: 10, right: 10)    layout.dataSource = self        // 2.創建UICollectionView    let collectionView = UICollectionView(frame: view.bounds, collectionViewLayout: layout)    collectionView.dataSource = self    collectionView.register(UICollectionViewCell.self, forCellWithReuseIdentifier: kWaterCellID)    view.addSubview(collectionView)  }  }extension ViewController : UICollectionViewDataSource {  func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {    return count  }    func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {    let cell = collectionView.dequeueReusableCell(withReuseIdentifier: kWaterCellID, for: indexPath)        cell.backgroundColor = UIColor.randomColor()        if indexPath.item == count - 1 {      count += 20            collectionView.reloadData()    }        return cell  }}extension ViewController : WaterfallLayoutDataSource {  func waterfallLayout(_ layout: WaterfallLayout, indexPath: IndexPath) -> CGFloat {    return CGFloat(arc4random_uniform(80) + 100)  }    func numberOfColsInWaterfallLayout(_ layout: WaterfallLayout) -> Int {    return 3  }}

封裝自定義布局中的WaterfallLayout.swift代碼如下:

import UIKit@objc protocol WaterfallLayoutDataSource : class {  func waterfallLayout(_ layout : WaterfallLayout, indexPath : IndexPath) -> CGFloat  @objc optional func numberOfColsInWaterfallLayout(_ layout : WaterfallLayout) -> Int}class WaterfallLayout: UICollectionViewFlowLayout {    // MARK: 對外提供屬性  weak var dataSource : WaterfallLayoutDataSource?    // MARK: 私有屬性  fileprivate lazy var attrsArray : [UICollectionViewLayoutAttributes] = [UICollectionViewLayoutAttributes]()    fileprivate var totalHeight : CGFloat = 0  fileprivate lazy var colHeights : [CGFloat] = {    let cols = self.dataSource?.numberOfColsInWaterfallLayout?(self) ?? 2    var colHeights = Array(repeating: self.sectionInset.top, count: cols)    return colHeights  }()  fileprivate var maxH : CGFloat = 0  fileprivate var startIndex = 0}extension WaterfallLayout {  // prepare準備所有Cell的布局樣式  override func prepare() {    super.prepare()        // 0.獲取item的個數    let itemCount = collectionView!.numberOfItems(inSection: 0)        // 1.獲取列數    let cols = dataSource?.numberOfColsInWaterfallLayout?(self) ?? 2        // 2.計算Item的寬度    let itemW = (collectionView!.bounds.width - self.sectionInset.left - self.sectionInset.right - self.minimumInteritemSpacing * CGFloat((cols - 1))) / CGFloat(cols)        // 3.計算所有的item的屬性    for i in startIndex..<itemCount {      // 1.設置每一個Item位置相關的屬性      let indexPath = IndexPath(item: i, section: 0)            // 2.根據位置創建Attributes屬性      let attrs = UICollectionViewLayoutAttributes(forCellWith: indexPath)            // 3.隨機一個高度      guard let height = dataSource?.waterfallLayout(self, indexPath: indexPath) else {        fatalError("請設置數據源,并且實現對應的數據源方法")      }            // 4.取出最小列的位置      var minH = colHeights.min()!      let index = colHeights.index(of: minH)!      minH = minH + height + minimumLineSpacing      colHeights[index] = minH            // 5.設置item的屬性      attrs.frame = CGRect(x: self.sectionInset.left + (self.minimumInteritemSpacing + itemW) * CGFloat(index), y: minH - height - self.minimumLineSpacing, width: itemW, height: height)      attrsArray.append(attrs)    }        // 4.記錄最大值    maxH = colHeights.max()!        // 5.給startIndex重新復制    startIndex = itemCount  }}extension WaterfallLayout {  override func layoutAttributesForElements(in rect: CGRect) -> [UICollectionViewLayoutAttributes]? {    return attrsArray  }    override var collectionViewContentSize: CGSize {    return CGSize(width: 0, height: maxH + sectionInset.bottom - minimumLineSpacing)  }}

以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持武林網。

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