/// <summary> /// 產(chǎn)生無重復(fù)隨機(jī)數(shù) /// </summary> /// <param name="num">個(gè)數(shù)</param> /// <param name="minValue">最小數(shù)</param> /// <param name="maxValue">最大數(shù)</param> /// <returns>數(shù)組</returns> public int[] getNum(int num, int minValue, int maxValue) { Random ra = new Random(unchecked((int)DateTime.Now.Ticks)); int[] arrNum = new int[num];//注意:數(shù)組中各元素的初始值是0,當(dāng)0在取值范圍內(nèi)時(shí)要另處理 int tmp = 0; for (int i = 0; i < num; i++) { tmp = getRandomNum(tmp, minValue, maxValue, ra);//取出值賦到數(shù)組中
if (Array.IndexOf(arrNum, tmp) < 0)//判斷是否存在,不存在的話元素tmp的索引應(yīng)為-1 { arrNum[i] = tmp; } else { i = i - 1; } } return arrNum; } public int getRandomNum(int tmp, int minValue, int maxValue, Random ra) { tmp = ra.Next(minValue, maxValue); return tmp; }