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方舟生存進(jìn)化172.0版本更新介紹_172.0更新內(nèi)容全部一覽

2019-11-30 09:54:03
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《方舟:生存進(jìn)化》172.0版本更新內(nèi)容一覽:方舟:生存進(jìn)化不久前剛放出了最新版本172.0,版本有些什么更新和變動(dòng)呢?下面就讓小編一起帶大家看一看方舟:生存進(jìn)化172.0版本更新內(nèi)容一覽。

Current Version: (當(dāng)前版本)

172.0

- You can now rename your tribe. (if you are the founder or have transferred the ownership)

你可以從修改你的部落名稱(chēng)。(必須要是創(chuàng)始人,或者當(dāng)前酋長(zhǎng))。

- You now also earn 50% of the XP on your human character that your mount earns (when riding it).

當(dāng)你在坐騎上殺怪時(shí),你可以獲得50%坐騎擊殺經(jīng)驗(yàn)。

- You can no longer grab onto ladders thru walls.

穿墻爬樓梯bug已經(jīng)修復(fù),不再有效。

- You can now search for sessions by name.

可以使用名字搜索服務(wù)器。

- In PvE, you can't build in caves/cave-entrances anymore and all such structures are auto-destroyed (but sleeping bags are allowed). This is to prevent PvE players from blockading the caves with no other players able to damage such structures.

在PVE中,你不再能在山洞中,或者礦洞入口處建造建筑,所有先前建造的會(huì)自動(dòng)摧毀(睡袋例外)。這個(gè)補(bǔ)丁是防止PVE玩家獨(dú)占山頭。

- Torpor now increases per level on creatures as a percentage of their max torpor, not via an absolute value. Makes big high-level creatures tougher to knock out.

麻痹效果現(xiàn)在安等級(jí)式增長(zhǎng),不再有擁有絕對(duì)數(shù)值。這樣使得大型物種更難放倒。

- Tribechat key can now be rebound via UI

部落聊天快捷鍵可以從UI里面從新設(shè)點(diǎn)鍵位。

- in Pve the flyers can no longer grab players who are on a different team

在PVE服務(wù)器,飛行者不再能抓其他團(tuán)隊(duì)的玩家。

- Punching structures you can't damage (such as metal) still hurts you now, so you can kill yourself in metal cages etc.

赤拳打擊無(wú)效害建筑物(比如鐵屋)依舊會(huì)反饋過(guò)來(lái)的傷害,所以你就可以在小黑屋里自殺了。

方舟:生存進(jìn)化172.0版本更新內(nèi)容一覽

- 10% global insulation effectiveness boost

10%的全面有效絕緣提升。(什么鬼?跟電纜有關(guān)嗎?)

- Minor GPU optimization to shader caching.

小幅的優(yōu)化顯存處理器下的染色緩存。

- Servers now auto-restart if they crash, should yield better server uptime for now.

服務(wù)器崩潰后,會(huì)自動(dòng)重啟。

- If corrupted local or server save files, data is now automatically restored from the last backup.

如本地服務(wù)器文件破壞,數(shù)據(jù)會(huì)自動(dòng)回復(fù)到上一次的備份點(diǎn)。

- "Pistol whip" melee damages are nerfed appropriately and they now lose durability accordingly.

“手槍鞭傷” 物理打擊傷害適當(dāng)降低,同時(shí)會(huì)掉耐久。

- Base Food/Water Resource consumption rates reduced by 25% each

基礎(chǔ)食物/水 資源消耗比率降低25%。

- Mountain Stones now have a lot more metal. Still more to do here (actually new resource visuals and rich metals on the mountain summits) but wanna reserve the full map update 'till Friday, as it will require more testing.

山石(山上的石頭)現(xiàn)在增加大量的金屬。但是還有大量的工程需要更新(新的資源視覺(jué)效果和富饒的金屬在山頂,但需要全地圖更新,預(yù)計(jì)周五出來(lái)。

- Dinos can no longer damage metal structures. Rockets are now using "demolition" damage type which makes them as effective as C4. All explosions effectiveness vs structures increased 50%.

恐龍不再能對(duì)金屬建筑產(chǎn)生傷害。火箭現(xiàn)在屬于“炸藥”傷害,與C4同樣有效。 所有對(duì)建筑的爆炸效果增加50%。

- Grenade Engram moved to level 30, & no longer requires Crystal to craft.

手雷藍(lán)圖解鎖放置到30級(jí),并且不再需要水晶制作。

- Visual Glitches ("pop-in") on caves with low view distances is fixed.

已修復(fù)了山洞的低視野距離顯示故障(二次斷層)。

以上就是小編分享給大家的全部?jī)?nèi)容了,希望能給大家一個(gè)參考,更多游戲?qū)n}攻略敬請(qǐng)關(guān)注武林網(wǎng)游戲欄目。

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