PC 移動端兼容 IE 6.0+, FF 1.5+, Safari 2.0+, Opera 9.0+ 慣性助動,滑動回彈
門面模式 
}
/*=====================
 * 名稱: appTouch
 * 功能: web app滑動模擬組件
 * 參數: 相關配置
 ======================*/
var appTouch = function(config, callback) {
 this.touchContain = config.tContain;
 this.touchMove = config.tMove;
 this.touchScroller = config.tScroller;
 this.touchScrollerArea = config.tScrollerArea;
 this.callbackfn = callback;
 this.move();
}
appTouch.prototype = {
 move : function(e) {
  var monitor = document.getElementById(this.touchContain), //監聽容器
  target = document.getElementById(this.touchMove), //移動目標
  scroller = document.getElementById(this.touchScroller), //自定義滾動條
  scrollerArea = document.getElementById(this.touchScrollerArea), //滾動條區域
  sheight = monitor.offsetHeight / target.offsetHeight * monitor.offsetHeight, //自定義滾動條的長度
  st = (target.offsetHeight - monitor.offsetHeight) / (monitor.offsetHeight - sheight), //移動塊對應滾輪單位長度
  tslow = 4, //到頂/底減基數
  tMove = 0, //滑塊到頂top值
  tMoveL = tMove + 140, //到頂允許下拉范圍
  bMove = monitor.offsetHeight - target.offsetHeight, //滑塊到底top值
  bMoveL = bMove - 140, //到底允許上滑范圍
  callbackfn = this.callbackfn, //回調函數
  flg = false, //標記是否滑動
  startY, //標記起始位置
  startTop, //標記滑動起始時的高度值
  move = 0;
  //移動距離
  //鼠標事件注冊
  addEvent(monitor, 'mousedown', moveStart);
  addEvent(monitor, 'mousemove', moveIn);
  addEvent(monitor, 'mouseup', moveEnd);
  addEvent(window, 'mousemove', moveIn);
  addEvent(window, 'mouseup', moveEnd);
  //移動設備觸摸事件注冊
  addEvent(monitor, 'touchstart', moveStart);
  addEvent(monitor, 'touchmove', moveIn);
  addEvent(monitor, 'touchend', moveEnd);
  /**
   *外觀/門面模式包裝
   */
  /*事件監聽 */
  function addEvent(el, type, fn) {
   if (el.addEventListener) {
    el.addEventListener(type, fn, false);
   } else if (el.attachEvent) {
    el.attachEvent('on' + type, fn);
   } else {
    el['on' + type] = fn;
   }
  }
  //取消瀏覽器默認行為
  function stop(e) {
   //Opera/Chrome/FF
   if (e.preventDefault)
    e.preventDefault();
   //IE
   e.returnValue = false;
  }
  //包裝結束
  /**
   *操作函數
   */
  //慣性緩動參數
  var lastMoveTime = 0;
  var lastMoveStart = 0;
  var stopInertiaMove = false;
  /*移動觸發*/
  function moveStart(e) {
   stop(e);
   flg = true;
   if (e.touches)
    e = e.touches[0];
   startY = e.clientY;
   startTop = target.style.top || 0;
   //慣性緩動
   lastMoveStart = startY;
   lastMoveTime = new Date().getTime();
   stopInertiaMove = true;
   scrollerArea.style.visibility = 'visible';
}
  /*移動過程中*/
  function moveIn(e) {
   if (flg) {
    stop(e);
    if (e.touches)
     e = e.touches[0];
    move = e.clientY - startY + parseInt(startTop);
    if (move > tMove) {
     (move - tMove) / tslow + tMove > tMoveL ? move = tMoveL : move = (move - tMove) / tslow + tMove
    } else if (move < bMove)
     (move - bMove) / tslow + bMove < bMoveL ? move = bMoveL : move = (move - bMove) / tslow + bMove;
    target.style.top = move + 'px';
    scroller.style.top = -move / st + 'px';
    //慣性緩動
    var nowTime = new Date().getTime();
    stopInertiaMove = true;
    if (nowTime - lastMoveTime > 300) {
     lastMoveTime = nowTime;
     lastMoveStart = e.clientY;
    }
   }
  }
  /*移動結束*/
  function moveEnd(e) {
   stop(e);
   if (e.touches)
    e = e.touches[0];
   //慣性緩動
   var contentTop = target.style.top.replace('px', '');
   var contentY = (parseInt(contentTop) + e.clientY - lastMoveStart);
   var nowTime = new Date().getTime();
   var v = (e.clientY - lastMoveStart) / (nowTime - lastMoveTime);
   //最后一段時間手指劃動速度
   stopInertiaMove = false;
   (function(v, startTime, contentY) {
    var dir = v > 0 ? -1 : 1;
    //加速度方向
    var deceleration = dir * 0.005;
    function inertiaMove() {
     if (stopInertiaMove)
      return;
     var nowTime = new Date().getTime();
     var t = nowTime - startTime;
     var nowV = v + t * deceleration;
     var moveY = (v + nowV) / 2 * t;
     // 速度方向變化表示速度達到0了
     if (dir * nowV > 0) {
      if (move > tMove) {
       callbackfn('到頂了');
       target.style.top = tMove + 'px';
       scroller.style.top = tMove + 'px';
      } else if (move < bMove) {
       callbackfn('到底了');
       target.style.top = bMove + 'px';
       scroller.style.top = -bMove / st + 'px';
      }
      setTimeout(function() {
       if (!stopInertiaMove)
        scrollerArea.style.visibility = 'hidden';
      }, 4000);
      return;
     }
     move = contentY + moveY;
     if (move > tMove) {
      t /= 20;
      move = (move - tMove) / 10 + tMove;
     } else if (move < bMove) {
      t /= 20;
      move = (move - bMove) / 10 + bMove;
     }
     target.style.top = move + "px";
     scroller.style.top = -move / st + 'px';
     setTimeout(inertiaMove, 10);
    }
    inertiaMove();
   })(v, nowTime, contentY);
   move = 0;
   flg = false;
  }
  //操作結束
  /**
   *相關初始化
   */
  //滾動條長度初始化
  scroller.style.height = sheight + 'px';
  //初始化結束
 },
 otherInteract : function() {
  //其他功能擴充
 }
}
IE hack css
HTML代碼
  <script src="js/main.js"></script>
 </body>
</html>
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