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Angular2使用SVG自定義圖表(條形圖、折線圖)組件示例

2019-11-19 11:36:40
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本文實(shí)例講述了Angular2使用SVG自定義圖表(條形圖、折線圖)組件。分享給大家供大家參考,具體如下:

要求:用戶將數(shù)據(jù)作為參數(shù)傳進(jìn)來(lái),通過(guò)類型決定渲染何種類型的圖標(biāo)。

demo:

html:

<ngo-chart [inputParams]="options"></ngo-chart>

ts:

 options = {    type: 'line',   //圖表類型    xAxis: {      //X軸的數(shù)據(jù)      data: ['Mon', 'Tue', 'Wed', 'Thu', 'Fri', 'Sat', 'Sun']    },    yAxis: {      //X軸的數(shù)據(jù)      data: [120, 220, 150, 111, -150, 55, 60],    },    width: 600,    //寬    height: 500,    //高    dataPadding: 8   //條形圖之間的距離  };

效果:

源代碼:

import {  Input,  OnInit,  ViewChild,  Component,  ViewEncapsulation,  ElementRef,  AfterViewInit,  ChangeDetectorRef,} from '@angular/core';import { NgoChartSvgParams, Scale, Axis, Chart } from './chart-svg-params';@Component({  selector: 'ngo-chart-svg',  templateUrl: './chart-svg.html',  styleUrls: ['./chart-svg.scss'],  encapsulation: ViewEncapsulation.Native})export class NgoChartSvg implements OnInit, AfterViewInit {  @Input() inputParams: NgoChartSvgParams;  @ViewChild('svg') svg: ElementRef;  @ViewChild('polyline') polyline: ElementRef;  params: NgoChartSvgParams;  AxisY: Axis; // Y軸  AxisX: Axis; // X軸  valueToPxRatio: number; // 值轉(zhuǎn)px的比率  Y0: number; // 坐標(biāo)軸 (0,0)的Y軸  Yscale: Array<Scale> = []; // Y軸刻度值  Xscale: Array<Scale> = []; // X軸刻度值  XgapWidth: number; // X軸刻度之間的間隙寬度  data: Array<Chart> = [];  color: string;  type: string;  polyLinePoints: string;  polyLineLength: number;  constructor(    private ele: ElementRef,    private cd: ChangeDetectorRef  ) { }  ... ngOnInit() {    this.initParams();    const svg = this.svg.nativeElement;    const _width = this.params.width;    const _height = this.params.height;    svg.setAttribute('width', _width);    svg.setAttribute('height', _height);    // 繪制 y軸    this.drawAxisY();    this.drawScaleY();    // 繪制 x軸    this.drawAxisX();    this.drawScaleX();    this.drawRect();    if (this.params.type === 'line') {      this.drawLine();    }  }  ngAfterViewInit() {    if (this.polyline) {      this.polyLineLength = this.polyline.nativeElement.getTotalLength();      this.cd.detectChanges();    }  }}

html

<svg #svg>  <!-- Y軸 -->  <g>    <line [attr.x1]="AxisY.x1" [attr.y1]="AxisY.y1+15" [attr.x2]="AxisY.x2" [attr.y2]="AxisY.y2" [attr.stroke]="color" [attr.fill]="color"      style="stroke-width:3" />    <polygon [attr.points]="AxisY.arrow" />    <ng-container *ngFor="let scale of Yscale">      <line class="dash" [attr.x1]="scale.x1" [attr.x2]="scale.x2" [attr.y1]="scale.y1" [attr.y2]="scale.y2" stroke="rgba(0,0,0,0.3)"      />      <text class="_label" [attr.x]="scale.x1-5" style="text-anchor: end" [attr.y]="scale.y1" [attr.fill]="color" [attr.fill]="color">{{scale.label}}</text>    </ng-container>  </g>  <!-- X軸 -->  <g>    <line [attr.x1]="AxisX.x1-15" [attr.x2]="AxisX.x2" [attr.y1]="AxisX.y1" [attr.y2]="AxisX.y2" [attr.stroke]="color" [attr.fill]="color"      style="stroke-width:3" />    <polygon [attr.points]="AxisX.arrow" />    <ng-container *ngFor="let scale of Xscale">      <line [attr.x1]="scale.x1" [attr.x2]="scale.x2" [attr.y1]="scale.y1" [attr.y2]="scale.y2" [attr.stroke]="color" [attr.fill]="color"        style="stroke-width:1" />      <text class="_label" [attr.x]="scale.x1-XgapWidth/2" [attr.y]="AxisY.y1+15" [attr.fill]="color" style="text-anchor: middle;">{{scale.label}}</text>    </ng-container>  </g>  <!-- 矩形 -->  <ng-container *ngIf="type==='bar'">    <text x="10" y="20" fill="red">bar</text>    <g>      <ng-container *ngFor="let item of data">        <ng-container *ngIf="item.value<=0">          <rect class="_rect" [attr.x]="item.x" [attr.y]="item.y" [attr.width]="item.w" [attr.height]="item.h" fill="color">            <animate attributeName="height" [attr.from]="item.h*0.6" [attr.to]="item.h" begin="0s" dur="1.1s" />          </rect>          <text [attr.x]="item.x+item.w/2" [attr.y]="item.y+item.h-5" fill="white" style="text-anchor: middle;">{{item.value}}</text>        </ng-container>        <ng-container *ngIf="item.value>0">          <rect [attr.x]="item.x" [attr.y]="item.y" [attr.width]="item.w" [attr.height]="item.h" fill="color">            <animate attributeName="y" [attr.from]="item.y+item.h*0.4" [attr.to]="item.y" begin="0s" dur="1.1s" />            <animate attributeName="height" [attr.from]="item.h*0.6" [attr.to]="item.h" begin="0s" dur="1.1s" />          </rect>          <text class="_label" [attr.x]="item.x+item.w/2" [attr.y]="item.y+18" fill="white" style="text-anchor: middle;">{{item.value}}            <animate attributeName="opacity" from="0" to="1" begin="0s" dur="1.1s" />          </text>        </ng-container>      </ng-container>    </g>  </ng-container>  <!--折線 -->  <ng-container *ngIf="type==='line'">    <text x="10" y="20" fill="red">line</text>    <g>      <polyline #polyline class="_polyline" [attr.points]="polyLinePoints" fill="none" [attr.stroke]='color' [attr.stroke-dasharray]="polyLineLength"        [attr.stroke-dashoffset]="polyLineLength" />      <ng-container *ngFor="let item of data">        <circle [attr.cx]="item.x+item.w/2" [attr.cy]="item.y" r="2" [attr.fill]="color" [attr.stroke]='color' />        <text class="_label" [attr.x]="item.x+item.w/2" [attr.y]="item.y+20" fill="white" style="text-anchor: middle;">{{item.value}}          <animate attributeName="opacity" from="0" to="1" begin="0s" dur="1.1s" />        </text>      </ng-container>    </g>  </ng-container></svg>

css

svg { background: rgba(0, 0, 0, 0.2); border: 1px solid black;}svg * { position: static; font-size: 16px;}._polyline { fill: none; animation: lineMove 1.5s ease-in-out forwards;}@keyframes lineMove { to {  stroke-dashoffset: 0; }}

一、初始化參數(shù)

//首先獲取傳入的參數(shù) @Input() inputParams;//初始化 const _params: NgoChartSvgParams = {   xAxis: this.inputParams.xAxis,   yAxis: this.inputParams.yAxis,   type: this.inputParams.type ? this.inputParams.type : 'bar',   width: this.inputParams.width ? this.inputParams.width : 700,   height: this.inputParams.height ? this.inputParams.height : 500,   dataPadding: this.inputParams.dataPadding !== undefined ? this.inputParams.dataPadding : 8,   YscaleNo: this.inputParams.YscaleNo >= 3 ? this.inputParams.YscaleNo : 6,};this.color = 'black';this.type = _params.type;this.params = _params;

二:繪制坐標(biāo)軸Y軸

const _height = this.params.height;const _pad = this.params.padding;const _arrow = _pad + ',' + (_pad - 5) + ' ' + (_pad - 6) + ',' + (_pad + 12) + ' ' + (_pad + 6) + ',' + (_pad + 12); this.AxisY = {   x1: _pad,   y1: _height - _pad,   x2: _pad,   y2: _pad,   arrow: _arrow};

三、繪制Y軸的刻度

const _height = this.params.height;const _width = this.params.width;// 顯示label的邊距const _padding = this.params.padding;const _Ydata = this.params.yAxis.data;// 顯示的刻度數(shù)const _YscaleNo = this.params.YscaleNo;const _dataMax = this.getMinAndMaxData(_Ydata).dataMax;const _dataMin = this.getMinAndMaxData(_Ydata).dataMin;let _YminValue;let _YgapValue;if (_dataMin < 0) {   _YgapValue = Math.ceil((_dataMax - _dataMin) / (_YscaleNo) / 10) * 10;   _YminValue = Math.floor(_dataMin / _YgapValue) * _YgapValue;} else {   _YgapValue = Math.ceil((_dataMax) / (_YscaleNo) / 10) * 10;   _YminValue = 0;}// Y軸坐標(biāo)點(diǎn)const _y2 = this.AxisY.y2;const _y1 = this.AxisY.y1;const _x1 = this.AxisY.x1;// Y軸刻度的間隙寬度const _YgapWidth = (_y1 - _y2) / (this.params.YscaleNo);this.valueToPxRatio = _YgapValue / _YgapWidth;// 坐標(biāo)軸(0,0)的Y軸坐標(biāo)const _Y0 = _y1 - Math.abs(_YminValue / this.valueToPxRatio);this.Y0 = _Y0;for (let i = 0; i < this.params.YscaleNo; i++) {   const _obj: Scale = { x1: 0, x2: 0, y1: 0, y2: 0, label: '', value: 0 };   _obj.x1 = _x1;   _obj.y1 = _y1 - _YgapWidth * i;   _obj.x2 = _x1 + _width - 2 * _padding;   _obj.y2 = _y1 - _YgapWidth * i;   _obj.label = _YminValue + _YgapValue * i;   this.Yscale.push(_obj);}

四、繪制X坐標(biāo)軸

const _width = this.params.width;// 顯示label的邊距const _pad = this.params.padding;const _x2 = _width - _pad;const _y2 = this.Y0;const _arrow = (_x2 + 5) + ',' + _y2 + ' ' + (_x2 - 10) + ',' + (_y2 - 6) + ' ' + (_x2 - 10) + ',' + (_y2 + 6);this.AxisX = {  x1: _pad,  y1: _y2,  x2: _x2,  y2: _y2,  arrow: _arrow};

五、繪制X軸刻度

const _width = this.params.width;const _Xdata = this.params.xAxis.data;const _Ydata = this.params.yAxis.data;const Y0 = this.Y0;const _x1 = this.AxisX.x1;const _x2 = this.AxisX.x2;const XgapWidth = ((_x2 - _x1) / (this.params.xAxis.data.length + 1));this.XgapWidth = XgapWidth;for (let i = 0; i < _Xdata.length; i++) {   const _obj: Scale = { x1: 0, x2: 0, y1: 0, y2: 0, value: 0, label: '' };   _obj.y1 = Y0;   _obj.y2 = Y0 + 5;   _obj.label = _Xdata[i];   _obj.value = _Ydata[i];   _obj.x1 = _x1 + XgapWidth * (i + 1);   _obj.x2 = _x1 + XgapWidth * (i + 1);   this.Xscale.push(_obj);

六、繪制矩形

const _value = this.params.yAxis.data;const _dataPadding = this.params.dataPadding;const _XgapWidth = this.XgapWidth;for (let i = 0; i < _value.length; i++) {   const element = _value[i];   const _obj: Chart = { x: 0, y: 0, w: 0, h: 0, value: 0 };   _obj.w = _XgapWidth - 2 * _dataPadding;   _obj.x = this.Xscale[i].x1 - _obj.w - _dataPadding;   _obj.h = Math.abs(this.Xscale[i].value / this.valueToPxRatio);   _obj.value = this.Xscale[i].value;   if (this.Xscale[i].value >= 0) {      _obj.y = this.Y0 - (this.Xscale[i].value) / this.valueToPxRatio;   } else {      _obj.y = this.Y0;   }      this.data.push(_obj);   }}

七、繪制折線

const _data = this.data;let _str = '';_data.forEach(ele => {if (ele.value < 0) {   ele.y = ele.y + ele.h;}   _str += (ele.x + ele.w / 2) + ',' + ele.y + ' ';});this.polyLinePoints = _str;

更多關(guān)于AngularJS相關(guān)內(nèi)容感興趣的讀者可查看本站專題:《AngularJS指令操作技巧總結(jié)》、《AngularJS入門與進(jìn)階教程》及《AngularJS MVC架構(gòu)總結(jié)

希望本文所述對(duì)大家AngularJS程序設(shè)計(jì)有所幫助。

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