自己琢磨Socket剛剛幾天,所以整理出來和大家共享一下。廢話少說直接進(jìn)入正題。
在C#中提供了兩種網(wǎng)絡(luò)服務(wù),一種是Socket類,另一種是TcpListener(服務(wù)器),TcpClient(客戶端);
至于這兩種有什么區(qū)別那;MSDN上是這樣解釋的:
TcpClient 類,TcpListener 類提供了一些簡單的方法,用于在同步阻止模式下通過網(wǎng)絡(luò)來連接、發(fā)送和接收流數(shù)據(jù)。
Socket 類為網(wǎng)絡(luò)通信提供了一套豐富的方法和屬性。 Socket 類允許您使用 PRotocolType 枚舉中所列出的任何一種協(xié)議執(zhí)行異步和同步數(shù)據(jù)傳輸。
個(gè)人理解就是一個(gè)是用于簡單的業(yè)務(wù),一種用于復(fù)雜的業(yè)務(wù)。所以感覺是一樣的。本文事例主要用Socket類來實(shí)現(xiàn)。一般來說復(fù)雜的會(huì)了,簡單的應(yīng)該也差不多了。
先從第一個(gè)情景來說:第一個(gè)就是建立多人聊天的模式,就是多個(gè)客戶端連接一個(gè)服務(wù)器,然后可以和多個(gè)客戶端通信。就像QQ里的群聊。
首先我們來見一個(gè)服務(wù)器:
就包含一個(gè)文本框就行了,里邊具體代碼如下:
1 public partial class server : Form 2 { 3 private ipEndPoint ServerInfo;//存放服務(wù)器的IP和端口信息 4 private Socket ServerSocket;//服務(wù)端運(yùn)行的SOCKET 5 private Thread ServerThread;//服務(wù)端運(yùn)行的線程 6 private Socket[] ClientSocket;//為客戶端建立的SOCKET連接 7 private int ClientNumb;//存放客戶端數(shù)量 8 private byte[] MsgBuffer;//存放消息數(shù)據(jù) 9 10 private object obj;11 12 public server()13 {14 InitializeComponent();15 ListenClient();16 }17 18 /// <summary>19 /// 開始服務(wù),監(jiān)聽客戶端20 /// </summary>21 private void ListenClient()22 {23 try24 {25 ServerSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);26 IPAddress ip = IPAddress.Parse("127.0.0.1");27 ServerInfo = new IPEndPoint(ip, Int32.Parse("3000"));28 ServerSocket.Bind(ServerInfo);29 ServerSocket.Listen(10);30 31 ClientSocket = new Socket[65535];32 MsgBuffer = new byte[65535];33 ClientNumb = 0;34 35 ServerThread = new Thread(new ThreadStart(RecieveAccept));36 ServerThread.Start();37 }38 catch (System.Exception ex)39 {40 41 }42 }43 44 /// <summary>45 /// 添加阻塞,監(jiān)聽客戶端46 /// </summary>47 private void RecieveAccept()48 {49 while (true)50 {51 //等待接受客戶端連接,如果有就執(zhí)行下邊代碼,沒有就阻塞52 ClientSocket[ClientNumb] = ServerSocket.Accept();53 //接受客戶端信息,沒有阻塞,則會(huì)執(zhí)行下邊輸出的代碼;如果是Receive則不會(huì)執(zhí)行下邊輸出代碼54 ClientSocket[ClientNumb].BeginReceive(MsgBuffer, 0, MsgBuffer.Length, SocketFlags.None,55 new AsyncCallback(ReceiveCallback), ClientSocket[ClientNumb]);56 this.Invoke((MethodInvoker)delegate57 {58 lock (this.textBox1)59 this.textBox1.Text += "客戶端:" + ClientNumb.ToString() + "連接成功!" + "/r/n";60 });61 ClientNumb++;62 }63 }64 65 /// <summary>66 /// 回發(fā)數(shù)據(jù)到客戶端67 /// </summary>68 /// <param name="ar"></param>69 private void ReceiveCallback(IAsyncResult ar)70 {71 try72 {73 Socket rSocket = (Socket)ar.AsyncState;74 int rEnd = rSocket.EndReceive(ar);75 76 for (int i = 0; i < ClientNumb; i++)77 {78 if (ClientSocket[i].Connected)79 {80 //發(fā)送數(shù)據(jù)到客戶端81 ClientSocket[i].Send(MsgBuffer, 0, rEnd, SocketFlags.None);82 }83 84 //同時(shí)接受客戶端回發(fā)的數(shù)據(jù),用于回發(fā)85 rSocket.BeginReceive(MsgBuffer, 0, MsgBuffer.Length, 0, new AsyncCallback(ReceiveCallback), rSocket);86 }87 }88 catch (System.Exception ex)89 {90 91 }92 }93 }
然后我們添加客戶端代碼,客戶端要一個(gè)按鈕和兩個(gè)文本框
具體代碼如下:
1 public partial class Client : Form 2 { 3 private IPEndPoint ServerInfo; 4 private Socket ClientSocket; 5 private object obj; 6 7 //信息接收緩存 8 private Byte[] MsgBuffer; 9 //信息發(fā)送存儲(chǔ)10 private Byte[] MsgSend;11 12 public Client()13 {14 InitializeComponent();15 ConnectServer();16 this.button1.Click += new EventHandler(button1_Click);17 }18 19 /// <summary>20 /// 打開客戶端,即連接服務(wù)器21 /// </summary>22 private void ConnectServer()23 {24 try25 {26 ClientSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);27 MsgBuffer = new byte[65535];28 MsgSend = new byte[65535];29 IPAddress ip = IPAddress.Parse("127.0.0.1");30 ServerInfo = new IPEndPoint(ip, Int32.Parse("3000"));31 ClientSocket.Connect(ServerInfo);32 //發(fā)送信息至服務(wù)器33 ClientSocket.Send(Encoding.Unicode.GetBytes("用戶: 進(jìn)入系統(tǒng)!" + "/r/n"));34 ClientSocket.BeginReceive(MsgBuffer, 0, MsgBuffer.Length, SocketFlags.None,35 new AsyncCallback(ReceiveCallback), null);36 this.textBox1.Text += "登錄服務(wù)器成功" + "/r/n";37 }38 catch (System.Exception ex)39 {40 41 }42 }43 44 /// <summary>45 /// 回調(diào)時(shí)調(diào)用46 /// </summary>47 /// <param name="ar"></param>48 private void ReceiveCallback(IAsyncResult ar)49 {50 int rEnd = ClientSocket.EndReceive(ar);51 this.Invoke((MethodInvoker)delegate52 {53 lock (this.textBox1)54 {55 this.textBox1.Text += Encoding.Unicode.GetString(MsgBuffer, 0, rEnd) + "/r/n";56 }57 });58 ClientSocket.BeginReceive(MsgBuffer, 0, MsgBuffer.Length, 0, new AsyncCallback(ReceiveCallback), null);59 }60 61 /// <summary>62 /// 發(fā)送信息63 /// </summary>64 /// <param name="sender"></param>65 /// <param name="e"></param>66 private void button1_Click(object sender, EventArgs e)67 {68 MsgSend = Encoding.Unicode.GetBytes("說:/n" + this.textBox2.Text + "/n/r");69 if (ClientSocket.Connected)70 {71 ClientSocket.Send(MsgSend);72 }73 }74 75 }76 }
這樣先運(yùn)行服務(wù)器,在多運(yùn)行幾個(gè)客戶端就可以了。
下邊講一下第二種案例:這種是多個(gè)客戶端和服務(wù)器連接,每個(gè)客戶端都可以和服務(wù)器通信,但是客戶端之間沒有通信,而且每個(gè)客戶端和服務(wù)器通信時(shí),不會(huì)影響其他客戶端。
具體樣式如圖:
接著我們來看看具體的代碼:
先來看看服務(wù)器的,樣式和第一種一樣,
具體代碼:
1 public partial class Server : Form 2 { 3 private Socket socket = null; 4 private Thread thread = null; 5 6 public Server() 7 { 8 InitializeComponent(); 9 StartListening();10 }11 12 /// 13 /// 開始監(jiān)聽客戶端14 /// 15 private void StartListening()16 {17 try18 {19 socket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);20 IPAddress ipaddress = IPAddress.Parse("127.0.0.1");21 IPEndPoint endPoint = new IPEndPoint(ipaddress, int.Parse("3000"));22 23 socket.Bind(endPoint);24 socket.Listen(20);25 26 thread = new Thread(new ThreadStart(WatchConnection));27 thread.IsBackground = true;28 thread.Start();29 30 this.listBox1.Text = "開始監(jiān)聽客戶端傳來的消息" + "/r/n";31 }32 catch (System.Exception ex)33 {34 this.listBox1.Text += "SocketException" + ex;35 }36 }37 38 Socket[] socConnection = ne
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