using UnityEngine;using System.Collections;public class PanelBase : MonoBehaviour {    //皮膚路徑    public string skinPath;    //皮膚    public GameObject skin;    //層級    public PanelLayer layer;    //面板參數    PRivate object[] args;    #region 生命周期    //初始化    public virtual void Init(params object[] args)    {        this.args = args;    }    //顯示面板前    public virtual void OnShowing()    {    }    //顯示面板后    public virtual void OnShowed()    {    }    //幀更新    public virtual void Update()    {    }    //關閉前    public virtual void OnClosing()    {    }    //關閉后    public virtual void OnClosed()    {    }    #endregion}
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